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i think one of the biggest underlinings in just how bad the western industry has been about its own legacy is like. myst isnt just an old game. it was final fantasy vii before final fantasy vii. it was that fucking huge.

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54 прямых ответов · 215 сообщений

I was a console gamer and didn't get a PC until my early 20s, but at high school one of our chemistry teachers had a PC with Myst. It was my first PC game, and we would go play it every lunch time trying to figure out the next puzzle.

Dragon quest 6 opening apparently was inspired by myst I think it doesn’t help that myst is usually described as "that game where you see no png, no fighting and most people couldn’t even get out of the starting area", it make it seems like an archaic museum piece.

Ответ для noldea

Plus pc games are a pain to emulate, while console emulation is borderline plug and play So it’s a question of "what you are gonna do" : Play a snoozefest (I am not saying it is, but it’s how it sound like when described) that will require tinkering, or play a jrpg you know you can bruteforce ?

Ответ для noldea

(pnj, no png)

it was insane how beautiful and groundbreaking and atmospheric it was

Ответ для Hogboblin

it was the one videogame my dad played

It’s been updated and rereleased several times and there are 4 more games in the series, available on multiple platforms. Time to start a grassroots surge of interest! Obduction is another in that vein produced by Cyan. It’s great (but if, like me, you’re prone to motion sickness slip it ).

myst was like the only video game any of the adults in my life played as a kid (except my grandpa who played military shooters lol)

Half the reason Blue Prince blew the fuck up the way it did was because it was functionally Myst's spiritual successor...

myst is also a great angle to discuss how influential hypercard was, basically html, flash, and twine games before it existed.

it’s funny to see everyone being like “Myst is the one game my dad/mom/grandma played” b/c Myst is among the few games my dad ever played and he hated it. apparently his brothers told him to play it but recently i asked them about it and *they* hated it too. not sure why they asked him to play it

Myst was just a old game . The 5th gen oregon trail had superior pre-rendered C.G.I. backgrounds . I am not talking about the 1st game with the monochrome art.

To be fair, I think the significance of FF7 is lost on a lot of people who weren't around for it too. The degree to which it was a step up, and the crossover appeal of it anyway. Particularly in PAL-land, which never got any previous Final Fantasies (or Chrono Trigger)

It's a shame because I hear so much praise for it and then I tried it at a MAGfest display and just bounced right the fuck off of it. I hadn't a clue what I was supposed to be doing, and I grew up in that era of games. How do I approach this thing lol

I'd argue even bigger, it was MOBILE games before mobile games, people who normally wouldn't play computer games were playing it.

Western gaming abandoning the enthusiast dork market in favor of the gun and ball market was the the burning of alexandria

I don't know about calling Myst the FF7 of its day because its success was in a different world. Myst was one of the first ever games to breach the mainstream beyond your typical "nerd" or kiddie demographic. FF7 was still in the bubble of nerds that grew up on Nintendo.

i remember just hearing about it as a kid. such a weird time to think about, for so many people it was a puzzle they'd never solve. no YouTube walkthrus or even gamefaqs

Ответ для deVriestron

It's basically exhibit A for "single-player games are still communal experiences." One of those games where much of the experience was just brainstorming with friends about what to try next.

Ответ для Sixfortyfive

It's a big reason why I'm not very receptive to modern "accessibility" arguments pertaining to difficulty specifically. Getting stuck is kind of the point, and it's plainly obvious why having a navi character to guide you through it would completely trivialize the whole experience.

Ответ для Sixfortyfive

I think Blue Prince did a good job of having two types of games - the 1st part being a puzzle-y roguelike and the 2nd being a more obtuse, lore-based mystery. I didn't love the RNG balance on the 2nd part but it's a fantastic game that i think had the type of collaboration you're talking about

Ответ для deVriestron

Hint books were a thing back then, and were a major money maker. Unfortunately Myst came out around the time that the industry moved away from making hint books in-house and towards licensing them to be made by third party publishers. As a result the official Myst hint book was pretty bad.

Ответ для Trevor Gunter

i had no idea companies wrote their own hint books!

Ответ для deVriestron

It was particularly common for adventure games and RPGs, up until about '92-'93. I have a lot of them in my PC game collection. A lot of adventure game hint books came with a red filter you had to use to see the hints, so you wouldn't spoil the answers for yourself by accident.

Ответ для Trevor Gunter

Rather than the more common red filter, the hint books for the Infocom text adventures were marketed as "Invisiclues". The clues in the book were invisible unless you used a special marker to make them visible. They unfortunately only worked once and would become illegible with time.

Ответ для Trevor Gunter

Early Sierra hint books worked the same way, but people didn't like the destructive nature of them, so they switched to the red filter style in the late '80s.

Ответ для Trevor Gunter

i remember the red filter thing but I'm not sure if it was from game guides. might have been from some nerd kid magazines or something. totally forgot about it until now

Myst was the game we would gather around the one computer in the library a lunchtime and puzzle over in my itty bitty primary school in a tiny village in rural France. One girl in the class gathered up everyone's paper notes and made them into a little booklet.

Ответ для Ren – name in early access

That’s so cool! In college, I introduced my housemates to the MYST games, and we’d all play together around one computer. A surprisingly communal game! Especially given the sheer loneliness of the worlds.

I was like 7 years old and learned about it from my uncle who was obsessed with it, who to my knowledge has never played or even talked about games since

Ответ для Psy Costanza

This was also the first computer game I played because my great uncle was obsessed with it. Huge game in the uncle demo

Ответ для Tim Price

was... was Myst the original uncslop?

Ответ для Psy Costanza

Idk I heard about it primarily from lesbians. But lesbians are kinda on the uncle spectrum.

Ответ для Gock Socket

Come to think of it the majority of my uncles growing up were lesbians, this does track

Ответ для Psy Costanza

I inherited it from my grandma (she didn't die don't worry) with that badass narrative strategy guide and pages and pages of handwritten notes it really broke out of gamer containment

I know barely anything about Myst because I am too young to have been there (read: I wasn't alive) but I think the first eye opener to how big it was for me is the fact that it gets namedropped in House of Leaves

Ответ для luka!✨🏳️‍⚧️🍉

It's been remastered and is quite cheap. I played it recently for the first time and do recommend!

Ответ для tvanl

It's been on my list for quite a while! I just have a really extensive backlog and am very busy as an art student >.> I'm sure I'll like it, I'm a big fan of games similar to it from that era and my friends have been recommending it for years!! I might grab it in the next steam sale

people forget how big duke nukem was, or quake, or peter molyneux making an rpg, or command and conquer etc, but I think part of it was: they missed the generational cutoff. a lot of ff7 fans don't seem to have even played the game when it first came out?? or it was their first big game

Ответ для wrangler of level 1 goblins

Counterpoint: this is the only way peter molyneux should be remembered

Yea, alongside the whole killer app that helped popularize games on optical media thing, going through old adventure games there's a very distinct pre and post myst era where suddenly everyone wants to do first person adventure games with fmv transitions and copy mysts presentation

Myst was one of the few games me and my dad played together, each of us took turns when we got to a new age.

The Sims was the most important game of all time for several years but even the owners of the franchise can't successfully iterate on that to the relative level of the first game

and while it seems bad for it to be so niche and forgotten now, that it has been allowed to go back to cyan who remain led by rand miller makes it actually one of the best outcomes comparatively. lets take a look how ultima is doing

Ответ для headfallsoff

I read a little while ago that Garriott is planning to attempt to get Ultima back because US copyright law allows you to revoke any transfer of copyrights 35 years after the transfer occurred, which will be next year for Ultima's rights transfering to EA

Ответ для Murlin

he better be successful it is CRIMINAL that there isn't a convenient modern port of every ultima next to old dragon quests and ffs

Ответ для headfallsoff

God yeah, that and it's painful to me how many of the sirtech wizardry games STILL aren't legally available anywhere due to licensing hell (tho the recent version of 1 is damn nice)

Ответ для ShadowsThePrideMammal

Allegedly this might change soon. Apparently Atari now has the rights to 1-5 so hopefully a collection is in the future

Ответ для Chubby Yeen Kissing Machine

I heard they thought they did but maybe don't

Ответ для wrangler of level 1 goblins

I think it was an confusing with the ip, they have the rights to the games only

Ответ для Diogo Rodrigues

They have the rights to the first five games and IP elements related to those games. Drecom owns the rest (Drecom has not had access to stuff from the first five games this whole time)

Ответ для Murlin

When Atari made their announcement, Drecom also published a statement reasserting that they still owned the IP. Atari had never claimed otherwise though, there was just bad reporting around it

Ответ для Murlin

ahh that makes a lot more sense if that's the case I still want a wizardry 9. I don't care for the original-likes japan loves so much

Ответ для Murlin

Drecom owns the trademark. Atari owns the first 5 games. www.invenglobal.com/articles/216...

Atari Acquires 5 Early 'Wizardry' Titles; Drecom Issues RebuttalAtari has acquired the 'Wizardry' IP.On the 6th (local time), Business Wire reported that Atari has acquired the full and exclusive rights and intellectual property (IP) for the early titles in the Wi...www.invenglobal.com
Ответ для Chubby Yeen Kissing Machine

does atari even make games anymore

Ответ для Lexical Lushes

I thought Atari was dead dead

Ответ для headfallsoff

He sent me a cryptic DM on here saying he has a "new plan" coming up soon, so it sounds like his efforts will be successful! (Or at least that he currently thinks so.) I'm excited to see what he comes up with!

Ответ для headfallsoff

Ultima 7 is Elder Scrolls Before Elder Scrolls, down to the books you can obsessively collect instead of doing any real quests. It BLEW MY MIND as a kid. It seemed ENDLESS.

Ответ для Murlin

I would honestly not trust Garriot at all. Everything he has done post Ultima is awful. It's a real Yuji Naka or Peter Molyneux situation where the games were good in spite of their involvement.

Ответ для Murlin

That doesn't sound real at all.

Ответ для C H A I
Ответ для Murlin

I would imagine that there would be way fewer corporate owned legacy IPs if it was that easy.

Ответ для C H A I

The law does not apply to works created under a work-for-hire arrangement (so this is why, say, Stan Lee couldn't revoke ownership of Spider-Man or something). You can look up the copyright for Ultima, Richard Garriott owned it outright. He hadn't even established his company Origin Systems yet

Ответ для Murlin

And there are many big franchises that were creator owned before being sold that would make sense for the creators to take back Ninja Turtles is a big one that immediately comes to mind This sounds like hopeful misreading of the law

Ответ для headfallsoff

I believe Rand is mostly retired at this point but still remains in good hands but yeah, Cyan turns 40 next year. I think that makes it the oldest indie studio and one of the few game companies that hasn’t been bought up at some point even if it means Cyan has nearly closed a half dozen times

Ответ для Michael

RAWA has been my patron saint of programming since 1995.

Ответ для headfallsoff

MYST didn’t define a genre it created a genre

Ответ для headfallsoff

Been a Myst fan for so long that it is always kind of shocking to realize "oh right, not every creator/studio gets to stay this involved over the years".

Ответ для VZed, Polymathic Time Waster

We bought a Mac specifically to play Myst back in the day. I took notes in the journal only with a fountain pen, and we only played by the light of a two wicked oil lamp in the shape of a dragon. Treasured memories. 🥰

Ответ для headfallsoff

that riven remaster is pretty fuckin' crispy, i gotta say

it is basically the one video game my dad ever played

only game my grandmother ever installed

If it can't get you hooked on gambling or make you pay a subscription they don't give a fuck about it

Ответ для consultthebones

If Myst made you racist or had a monthly fee associated with it Activision and Ubisoft would've had a knife fight to the death over who gets to purchase the rights

they were able to swing john goodman FOR A PARODY GAME BASED ON IT. it may as well have been the biggest thing in the world

Ответ для laura “Evil Weapon” cavegift

From the team that brought us Microshaft Winblows 98

Ответ для laura “Evil Weapon” cavegift

Parroty Interactive lives forever.

Myst was *the* PC game, before Doom came out. My parents got a SVGA card for the family computer specifically so I could play Myst

Ответ для Linguica

My dad bought a CD-ROM drive for myst

Ответ для ETPC

You could make an argument that Myst did more to take gaming mainstream more than any other game. Grandma’s and Grandads who thought kids playing games was the reason America lost Vietnam got deep into that Myst shit

Ответ для Don Quiznostes

it definitely is up there with tetris, and super mario bros.

Ответ для Linguica

This isn't remotely true. Myst came out two months before the first Doom. Myst did not begin selling heavily until 1994. Although Myst was the best selling PC game they were simultaneously being sold.

Ответ для Nic

Beyond the fact that you literally agree with me that Myst was released first, Doom 1 wasn't sold at retail, only via mail order. It gained popularity gradually through its shareware version. Take your arguments elsewhere

Ответ для Linguica

Myst didn't release on PC or begin selling that number until 1994. Maybe use a calendar and miss me with your sassy crying.

Ответ для Linguica

It's true that Myst was released before Doom. However, Myst wasn't ported to PC until a few months after Doom's release (Myst was originally a Mac title).

Ответ для Linguica

Hell, every adult in my life in the 90s who looked down on Doom as being trashy wanted all games to be Myst

Ответ для A Simple Tailor

Myst was for evenings. Doom was for getting rid of my rage over work after coming home.

the only games before ff7 were doom and super mario

hey can you post something that's just a matter of public record and recent memory so that I can just reply "nope" over and over?

i agree strongly with the point that you’re making and honestly I think this is underselling it. My 80 year old dad and his friends could never have told you word one about FFVII but they sure as shit knew what myst was

2000s and early 2010s were brutal. History was written by Nintendo, Playstation and Xbox. All prior legacy was destroyed or mocked. Funding stopped for them. Publishers not doing enough was least of the causes.

Ответ для MegaApple

Challenge anyone to watch the 2014 video game documentary with a straight face youtu.be/8Ryn7qm3CvI

PC Gaming is huge now. Classic PC games/franchises (beside handful big ones) have all but forgotten (availability + discourse).

Ответ для MegaApple

Willing to bet your average bsky gaming account would be OBSESSED with them if they get a video essay by Majuular or blog as good as CRPG Addict.

Outside of Tetris, Myst was the only game my grandma played. She had stacks of notes and some sort of massive player’s guide book

I think this comes down to age. I know 20 year olds who have never played a Metal Gear or Castlevania. Time moves on and the game industry does not have a largely agreed upon as gospel institution that’s dedicated to keeping these things relevant after 2 years.

I know it’s a Patreon only video right now but @hbomberguy.bsky.social does a great breakdown of the cultural relevancy of the first Myst game. It had Gap ads! It was featured on the Simpsons before other games! Hopefully it reaches the public feed eventually so everyone can learn about it.

It was so big that I read a couple of myst books despite no owning a computer at a time and never even seeing the game.

Funny story: Kevin O'Leary, the guy from Shark Tank, made his money with a software company named Softkey that acquired The Learning Company, which had the rights to Myst, Oregon Trail, a bunch of other games. In 1999, he sold TLC to Mattel for US$4.2 billion in stock, and it lost $105M.

Ответ для Jake Hamby

"Mattel's stock dropped, wiping out US$3 billion of shareholder value in a single day. Mattel's shareholders later filed a class-action lawsuit accusing Mattel executives, O'Leary, and former TLC CEO Michael Perik of misleading investors about the health of TLC and the benefits of its acquisition."

Ответ для Jake Hamby

Mattel stock lost 80% of its value and the CEO had to resign. One problem was TLC was channel stuffing CD-ROMs with Myst, Oregon Trail, Carmen Sandiego, etc. into convenience stores, etc.. Wiki: en.wikipedia.org/wiki/Kevin_O... I just watched a YouTube video about this. youtu.be/rSZou1WWwfo?...

How Mattel bought one of the worst deals of the dot-com eraYouTube video by Michael Girdley - Leadership Storiesyoutu.be
Ответ для Jake Hamby

TLC and Mattel hoped to make a lot of money from Riven, the sequel to Myst, but it didn't do very well. You're 100% right about what an event Myst was when it was first released, even though a lot of people who weren't gamers bought it and couldn't get very far. Bundled with PCs and CD-ROM kits.

Also a lot of major milestone western games were further from the current traditional AAA mold like how FF7 created it so it’s harder to make the mainstream care about them.

I imagine a portion of that is because of corporate ratfucking, see: Sierra Granted as much as I respect him I've heard Ken Williams say pro-AI shit before that was pretty off-putting to me but it's a shame they didn't at least get the chance to fail on their own

Ответ для The Blobject Fish

A lot of hit indie games that managed to cross over into mainstream success are going to see this too, like what happened with Bomb Rush Cyberfunk and Disco Elysium.

Wasn't Myst the best selling PC game of all time from its release until 2000? Like, nothing managed to de-throne it until The Sims.

A big part of it is lack of respect and visibility for classic PC gaming. Myst did get ported to every CD-ROM format under the sun, but it never seemed to be as respected on any platform where the mouse wasn't the primary input device.

Ответ для Sixfortyfive

I barely gamed on PC in the '90s, but it does not sit well with me at all that the most fondly and widely remembered iteration of SimCity is Nintendo's console-specific spin on it.

Ответ для Sixfortyfive

Huh? I guess we hang in different online circles.

Ответ для Sixfortyfive

I don't think that's true. I was 98% console and handheld games growing up, but SimCity 2000 is the SimCity i'm most familiar with. I didn't know the Nintendo one existed until Smash Bros. added Dr. Wright, and then I still thought he was a Zelda character at first

Ответ для Mike Maynard

I maintain a genuine Windows 98 machine mostly for the sake of messing around in SimCopter. But I have met more than a few people who have basically said "I wouldn't be interested in a SimCity collection if it didn't have the SNES version," and that's another reason to belittle the Nintendo kids.

Ответ для Sixfortyfive

I've never been a PC gamer, always console, and I legit didn't know there was a Nintendo port until right now

Ответ для Sixfortyfive

I think you're over estimating. A tiny fraction of people who think about Sim City are thinking of SNES. It might have stood out on SNES, but its core audience where on micros and PCs. (It was primarily an Amiga and Mac release, then C64 and DOS.) I think more people think of Sim City 2000, anyway.

Ответ для Sixfortyfive

Console gamers historically haven't liked RPGs or puzzle games much since the Xbox released and subsequently became really popular which may have something to do with it

Ответ для Sixfortyfive

iirc, a lot of hardcore pc gamers at the time were also like, “myst is a non-game for non-gamers”—so the people who should be its biggest champions today never cared for it at the time

Ответ для Ty Schalter

Oh absolutely. Even some classic adventure game fans (Sierra, etc.) looked down on it for not really having any failure states like older PC point-and-clicks did. Seen that crowd rag on it for being a dumbed-down iteration of the genre that was propped up by tech and nothing else.

Ответ для Sixfortyfive

God, thank you! While publishers are to blame too, complete discourse dominance by console discourse in 00s and early 2010s killed respect for classic PC Gaming for far too long. People are to blame too, as do the press of that era.

It sucks that you can't buy Lemmings or the original Prince of Persia on current consoles. So many big and important games that are just completely unavailable.

As far as I remember no one cared about Myst back then. People were playing SNES and Sega Mega Drive, next to no one had a Mac.

Ответ для Dirty Boy

It was like the best-selling PC game of all time until The Sims came along. What even is this post.

Ответ для Sixfortyfive

And again, not many people played Myst compared to Mario or Sonic or even Zelda games. Source: Been there.

Ответ для Dirty Boy

afaik Myst sold ~12mil copies in its original run, aLttP sold 4mil; this is simply untrue

Ответ для signed-distance fieldmouse

Nope, you are wrong. If people were gaming in the 90s, it was mostly on consoles. Computers moved into most homes in the end of the 90s, and then people were not playing Myst.

Ответ для Dirty Boy

this is my favourite reply thread of all time. i love bluesky so fucking much

Ответ для headfallsoff

Always nice to argue with people about the 90s that most likely were born in 2005 and think that they know things from back then.

Ответ для Dirty Boy

go generate some more AI art for your Kindle erotica, just move on

Ответ для Nicky 2

sometimes it really is worth clicking through to see someone’s profile, dang

Ответ для Dirty Boy

Man, I was there and the amount of Normal Ass Human Beings who were not children who owned Myst was not some fever dream. Grandparents, neighbors, a lot of people! The way it broke through with lay people cannot be understated.

Ответ для Harper Jay

Grandparents and parents had no computers where I am from back then. You grown up in a somewhat academic environment?

Ответ для Dirty Boy

Not in the slightest. Like, I know you value your own experiences here but the way Myst penetrated into normal culture isn't some Illuminati plot. It literally was so popular that the nature of computer multimedia changed. That's a real thing that happened.

Ответ для Dirty Boy

Everyone that DID have a computer had Myst is the thing. Including people who did not otherwise play video-games at the time.

Ответ для Dirty Boy

Bro my grandmother that lived in a trailer and worked at a gas station had a computer in the 90's

Ответ для Dirty Boy

My grandparents raised me (in the 90s) and bought a PC when I was three. My grandmother was my gateway to learning how PCs work. Both were uneducated, blue-collar workers

Ответ для Dirty Boy

I'm 32 years old and I know OP is about the same age as me and I can back this up. MYST was BIG. My dad, who did not play videogames, had a copy of Myst in the CD folder next to adobe acrobat. Myst was on my elementary school's computers.

Ответ для bramslammin

I am 41, my school computers back in the late 1990s, and even later on had no CD ROM drives. So no Myst. We installed Duke 3d onto them using floppy disks.

Ответ для Dirty Boy

Shut up dweeb

Ответ для headfallsoff

im losing my mind lmao

Ответ для brian

Why?

Ответ для headfallsoff
Ответ для ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ ⚡

Me too.

Ответ для headfallsoff

i cannot believe how many more posts there are here after i got back from dinner.

Ответ для signed-distance fieldmouse

Yeah, it's wild.

Ответ для Dirty Boy

Yeah, only extremely niche weirdos were playing 90s PC games like Doom

Ответ для Will Fulton

Doom might be a legendary game, but console gaming was by fare more popular. Because not that many PCs around.

Ответ для Dirty Boy

Yeah dude, sure, what do I know--I'm only a middle-aged person who played both console and PC games throughout the entire 90s

Ответ для Will Fulton

Then you were one of the few. Everyone I knew had a console. Or two. No computer at all. Until roughly the end of the 90s. Because computers were really expensive compared to consoles, and no one needed a computer for anything.

Ответ для Dirty Boy

Did you know there are people out there whose experience is different from your own? Perhaps instead of immediately jumping to "no you're wrong," maybe instead start at "hm maybe I'm wrong?"

Ответ для Dirty Boy

i hate to be the one to tell you that america is not the only place in the world

Ответ для laura “Evil Weapon” cavegift

Well, I am not from the USA. At least that is what I think you mean with America. So tell me something that I don't know.

Ответ для Dirty Boy

well it seems like you don't know that myst was fucking huge

Ответ для Dirty Boy
Ответ для Dirty Boy

myst was so popular that there was a moderately successful parody game with john goodman in it

Ответ для it’s xeecee

It was popular enough to get a parody game made. It most likely never left the circle of computer users, witch was a very small one compared to nowadays.

Ответ для Dirty Boy

the american nintendo guy's mind is simply incredible

Ответ для Dirty Boy

Source:

Ответ для signed-distance fieldmouse

The numbers are a little off; Myst sold 6 million copies by 2000, whereas link to the past had sold 4.1 by 2004 Sonic 2 sold 6 million by 2006 Myst is widely crediy by academics for Being The Thing that got adults to adopt the CD-ROM, it hit everyone's dad (mine included) like a bus

Ответ для Mean Gene Du Poitrine

"Credited by Academics" Because those are that much in touch with the rest of the world.

Ответ для Dirty Boy

Well you don't need to really be in touch with the world to look at the sales numbers and see that myst sold exceptionally well in a demographic that traditionally didn't buy games I remember it setting off a culture war on usenet back in the day as the first instance of 'casual gamers'

Ответ для Mean Gene Du Poitrine

CD Rom drives got widely addapted because most households bought their first computer ever from 1996 to 2000 and those things came with a CD Rom drive. Not many updated their crapy outdated 386 or 486 with a CD Rom drive. Because why?

Ответ для Dirty Boy

It came out in 93, sold a million by 95 and was the first cd-rom game to sell over 2 million units i dunno what to tell you brother I'd recommend giving this a read www.fastcompany.com/90240345/mys...

Myst at 25: How it changed gaming, created addicts, and made enemiesIf you were playing computer games in 1993, you remember Myst. If not, it isn't too late to discover it.www.fastcompany.com
Ответ для Mean Gene Du Poitrine

And Super Mario World has for sure sold over 10 Million units by 95 - I have to assume here, because it most likely hadn't sold the 20 Million it has sold today back then. So Myst had a fifth of the impact.

Ответ для Dirty Boy

Also this is a fun argument for the one guy in a thread who's claiming their own experience supercedes everyone else's lmao Is it possible that your own limited perspective as a young person insulated you from being in touch with the world as being recounted elsewhere here

Ответ для Mean Gene Du Poitrine

PC gaming back then was a fraction of the gaming world. People had consoles. Because much cheaper, and most people had no need for a PC.

Ответ для Dirty Boy

Even in 95 this wasn't true- global market shares of pcs were about 53.7 million units and the snes' lifetime sales were about 43.5 You're remembering what it was like to be a kid in the 90s, not what middle-class dads were doing in their computer rooms

Ответ для Mean Gene Du Poitrine

And how many of those 53.7 million computers were actually standing in offices and how many at home? And are those numbers computer sales since the day the first computer got sold, or just those sold in 95?

Ответ для Dirty Boy

more than you

Ответ для Mean Gene Du Poitrine
Ответ для Dirty Boy

if you were white and in the suburbs yes but there is an entire world out there who doesn't know what zelda is but know myst is that game that was on everyones family computer but its ok. i can lie and tell you the nintendo 64 was culturally relevant if it helps you process this better.

Ответ для Dirty Boy

How's it feel to be so wrong

Ответ для mikestalikesbirds

My mom played nothing and then myst came out and she was obsessed for months. And a lot of other people witnessed something similar.

Ответ для mikestalikesbirds

My mom played Tetris on the Game Boy, and Solitaire on the family computer that arrived in the late 90s.

Ответ для Dirty Boy

And it's not wrong, it just is people from the USA forgetting that there is a world outside of the USA.

Ответ для Dirty Boy

Hey there, greetings from „world outside of the USA,“ we bought a Mac in 1994 specifically to play Myst because it was only available for Mac at first. Incredible.

Ответ для lovesdaryl 🌹🇺🇦🇪🇺🐸

My understanding is that people outside of the us were actually a lot more into computer games. Like there were whole markets of computer gaming in Japan, the uk, etc. that I had to just read about after the fact, being from the us

Ответ для mikestalikesbirds

My now-husband was subscribed to three different gaming magazines in the 90s. We met with my best friend and her now-husband every weekend to play Warcraft III and Bomberman literally through the night. A friend of husband came every Sunday so they could play soccer or ice hockey games.

Ответ для Dirty Boy

Okay but a lot of other people's moms and dads played myst.

Ответ для mikestalikesbirds

Maybe in where you are from, elsewhere most likely not so. Because no computers.

Ответ для Dirty Boy

you're like this close to getting it.

Ответ для mikestalikesbirds

I remember overhearing my elementary school teachers excitedly gossiping about how Riven was coming out and it was gonna have a billion CD roms for all the scenes on it. One bragged she had a laptop that could definitely run it and the other was jealous.

Ответ для Dirty Boy

nice one Dirty Boy

Ответ для Dirty Boy

Longing for the days of being the tech-savvy boy who took care of your family’s PC in the late 90s might be enough for you to build a personality around, but it can’t serve as actual expertise.

Ответ для austin_walker

I don't really get that one to be honest.

Ответ для Dirty Boy

It’ll hit you in a couple of months when you’re replying to some nostalgia bait post, don’t worry.

Ответ для austin_walker

Well, knowing me, will happen again. And I will go in full speed ahead once more. Because that's me.

Ответ для austin_walker

i feel like i just witnessed a stealth assassination irl

Ответ для austin_walker

You got that from Vickers, 'Work in Essex County,' page 98, right?

Ответ для Dirty Boy
Ответ для Dirty Boy

Your memory, while I respect it, is completely inaccurate.

Ответ для James Tocchio

I don't think that my memory is incorrect. Because no one actually was playing Myst where I was from. Because it mostly only was a thing in the US and I am not from over there.

Ответ для Dirty Boy

It was huge even in rural Tasmania lol.

Ответ для Dirty Boy
Ответ для DomanDragon (Art Fight Team Comedy)

In the beginning I think it was only a Mac game. Most likely because apple was one of the earliest adopters of putting a CD ROM drive into our computers. Different versions followed later on.

Ответ для Dirty Boy

*into their computers...

Ответ для Dirty Boy

The PC version came out only six months later, though. That's soon enough that I'd say it counts

Ответ для Dirty Boy

keep posting, your doing grate

Ответ для Dirty Boy

I remember there was a parody game called Pyst that starred John fucking Goodman in FMV, he even sang a theme song.

The western game industry has no respect for authors. They buy a name, fire the creators, and backfill with trash -- then wonder why it doesn't sell. Or worse, financially succeed with that trash, and set a formula in stone for installments III - XVLCVLII.

Hot take: Myst was the Forrest Gump of video games. It was a giant hit at release but looking back, it's almost impossible to see why. Other things from the era have aged far better.

MYST was that era's "everyone played this" game. It's like Tetris or Wii Bowling. Non gamers played that. Your meemaw was playing MYST

Myst was the first game I remember having on PC I literally just finished re-playing them all and just discovered Cyan are keeping Uru Online servers up.

the tie-in novels were a trip

Ответ для Bryce Mainville

The first one was awesome. I had a hard time getting interested in the other two (for the same reasons I got bored by some of the “here’s the history of all the old kings” stuff in parts of URU).

Huh? It was big but it wasn't that big.

When Portal came out, my initial reaction was "this is pretty much joining Myst and Doom".

The west manages to not respect its classics, let's japan take the spotlight and then get weirdly bitter about it Perhaps some Japanese classics are more approachable. But that's partly due to them not letting the language of their design die, which may explain classic fps enduring better than most

Ответ для PJ

what's wild is there are some Western classics better respected in Japan than in the West like Wizardry is a progenitor to the entire JRPG genre and they're still making new entries in the franchise over there the most recent console/PC ports? Japanese-developed

Ответ для Ryusui

It really is a whole can of worms. Like every few momths you'll see an interview with a big Japanese dev going Ultima is why I make games. But despite that being equally true in the west, it is push to the background. Not helped by the general state of jobs in the industry.

Ответ для PJ

imagine if someone gave the same kind of care to the first Ultima games that Square-Enix gives to early Final Fantasy and Dragon Quest

Ответ для Ryusui

i will admit i have one gripe with the Final Fantasy 1 remakes and it's that they make the Flying Fortress into a more traditional airborne castle when in the original NES game it had a more sci-fi aesthetic it's extra weird because the later games have no problem mixing in sci-fi elements!

Ответ для Ryusui

this is another thing that hearkens back to Ultima the original game has an entire starfighter simulator sequence! it's mandatory to actually complete the game! and Ultima 3 ends in the reveal that the villain Exodus is actually a sentient computer you have to defeat using punch cards

Ответ для Ryusui

Might and Magic (+Heroes of) another classic series that did the whole "it's Fantasy, but also it's secretly been space the whole time" schtick