golden age because 868-back released store.steampowered.com/app/3304110/...
Профиль
Finji
Collaborative game studio by Rebekah and Adam Saltsman. 👑 We publish a bunch of cool video games. We make some ourselves too! linktree.finji.co We're working on @usualjune.bsky.social right now!
Such a lovely game. I've been listening to the soundtrack obsessively for 6 years (it's fantastic), but for some arcane reason I convinced myself that the game was not for me. Today I repaired that, and I have to say, it's an absolutely delightful experience. Try Wilmot's Warehouse if you can!
let's talk 868-BACK, a great game! First let's do some basics, with the demo. Which is pretty much a playthrough of one dungeon, but they're not called "dungeons." I'll be getting into spoilers so mute #868BACKHEIST if you don't want to see this. store.steampowered.com/app/3304110/...
hi! i don't really do video content a lot, but i was invited by 3024 to do a deep dive on my career, composition process, and dynamic implementation. because it's usually a private chat, i requested that the archive be posted for free for anyone to check out. www.youtube.com/watch?v=Kn5U...
Wilmot fans! Richard Hogg's new website is a delight. (There's even a whole section on the Finji weasel logo, which he designed for us!) 👑
Ricky HaggettFans of our games may be interested to know that our long-term collaborator Richard Hogg has a new website up at www.h099.com He's done deep-dives into the art direction process for Flock & I Am Dead, as well as tons of assorted visual treats from his past work which should delight true Hoggheads
Posting art of my Top-10 favorite games #8 - Tunic I love how Tunic starts as a retro throwback to classic adventure games, only to expand greatly so much as to evoke the FEELING those games once gave you as a kid. I miss combing through the pages and puzzles. #fanart #Tunic
braaiboetPosting art of my Top-10 favorite games #9 - THE FINALS Couple of years ago I would've never expected an FPS to find a place on this list, but THE FINALS excels so much in dynamic player-expression and has destruction physics that I wanted in games since I was a kid. #fanart