Oh I didnt see, thanks for telling me man. I'll check it out after work. What do you want from Burger King?
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Smoogley
Профиль Vively30 years⌛he/they♂️ Kinda out of place. FFXIV Himbo. Avid VR user. Opossum enthusiast. Amature VA SOMETIMES NSFW 🔞 PFP by @Aquabluestudios.bsky.social Banner by @duckyrumba.bsky.social https://smoogleybear.carrd.co
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been trying out a similar thing at runtime! though its more of an inverse hull method here...same principle though!
XavierFun fact: They did this exact same thing in 3D with the characters in Vagrant Story All you have to do is duplicate the model, offset it by a few onscreen pixels, and set it to fullbright/tinted. The lit character model hides the polygons of the secondary mesh, giving a nice rim light