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Профиль

amr al-aaser

Профиль Vively

curator of CANON FIRE, an alternative art history for games. Egyptian-Filipino.

⟳ Репост от amr al-aaser

similarly, when i find a safe spot in a pattern in a shmup, that's not considered "cheesing" because it took effort to find and exploit that spot. with souls there just isn't much of a range of strategy - most options that aren't brute-forcing any given fight either feel useless or like cheating.

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⟳ Репост от amr al-aaser

imo it's specifically that souls games are pretty shallow, both as action games and as RPGs. when I put together a build in Nioh that rocks a boss's shit in 20 seconds flat, we don't call that cheesing, we call it playing the game, because the process of constructing that build was complex.

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⟳ Репост от amr al-aaser

looking at the pieces in that encritification event about cheesing and it's really interesting how many of them are actually just about dark souls. i love souls games with all my heart but maybe it's worth interrogating why it's specifically them where the idea of "cheesing" becomes so prominent.

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⟳ Репост от amr al-aaser

Trying to come up with 120 dollars for a hotel tonight, could use any and all help

Scary the Girl🏳️‍⚧️

Ive ran out of gas and I'm trying to raise enough money to cover a room for tonight, if anyone can help me raise 250 bucks I'd be super appreciative since it gets me off the street tonight cash.app/$realdumbdec...

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⟳ Репост от amr al-aaser

darkmatter

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⟳ Репост от amr al-aaser

this is legitimately the funniest "adult content" tag I have seen on this website blue sky is a serious company writing serious software

Ryan Markel

I have been working this evening at uninstalling a wire shelf the builder put in my extra bedroom (my office) closet when this house was built around 20 years ago. These mounting bits are SATANIC. There is no logical way to remove them without them taking chunks out of your drywall.

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⟳ Репост от amr al-aaser

This is Massive Attack's response to what happened in Singapore, posted on their Instagram page. Good on them.

Kirsten Han 韩俐颖

Massive Attack has been banned from Singapore after they held up a Palestinian flag during their concert here last week. www.bbc.com/news/article...

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⟳ Репост от amr al-aaser

✨NEW VIDEO✨ Beast of Reincarnation is a game that rewards those who push past its poorly executed early hours, and reveals a much more earnest and fascinating experience beneath the surface. Its combat becomes more engaging, its characters more interesting, its world more unique. I liked it a lot!

Beast of Reincarnation Doesn’t Explain ItselfYouTube video by Wavelengthsyoutu.be
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⟳ Репост от amr al-aaser

This is a two page ad for Kamaitachi no Yoru that features Raita Ryu, an actor famous for playing a detective in Taiyo ni Hoero and who also starred in Kamaitachi's TV commercial. Chunsoft's founder, Koichi Nakamura, was a big fan of the actor and he was even later invited to play a role in Machi.

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⟳ Репост от amr al-aaser

Since it is coming up relatively soon, I am here to plug that I’ll be running Puyo Puyo Tetris 2 Mixed Versus at CEO next month. Come by and drop some blobs and blocks about it www.start.gg/tournament/c...

CEO 2026 Community TournamentsThe best place for CEO 2026 Community Tournaments brackets, streams, standings and schedules all in one place!www.start.gg
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⟳ Репост от amr al-aaser

if y'all wanna see some of this game I'll be streaming it here in a few moments: www.youtube.com/live/jM2Q0en...

Kamaitachi no Yoru~the missing link in the history of visual novelsYouTube video by siegaretteswww.youtube.comamr al-aaser

genuinely, this is a huge missing link I the development of Japanese adventure games and the whole visual novel genre its influence is felt in so many of the most popular works even today I wrote a huge piece on it and the way it's influenced the genre canonfire.net/post/7022178...

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⟳ Репост от amr al-aaser

we are fundraising for being able to move out of our current place and cover moving expenses. any amount helps. please share if you are able gofund.me/ba6906dc7

Donate to Help our household move, organized by Moss SoothingHello, I am Moss, a protected person living in Canada with C-PTSD, debilitating anxiety and agor… Moss Soothing needs your support for Help our household movegofund.me
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⟳ Репост от amr al-aaser

Help my friend out and donate and share their gofund me!! They’ve been dealt a shitty hand with their move situation and need all the support!

Moss

we are fundraising for being able to move out of our current place and cover moving expenses. any amount helps. please share if you are able gofund.me/ba6906dc7

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⟳ Репост от amr al-aaser

genuinely, this is a huge missing link I the development of Japanese adventure games and the whole visual novel genre its influence is felt in so many of the most popular works even today I wrote a huge piece on it and the way it's influenced the genre canonfire.net/post/7022178...

024: Kamaitachi no Yoru  かまいたちの夜 (Night of the Sickle Weasel/Banshee’s Last Cry)CANON FIRE is made possible by the generous contributions of readers like you. Support more writing like this on Patreon. Thank you! Chunsoft may have one of the biggest discrepancies in reputation...canonfire.netGame Vecanti

An English fan translation of "Kamaitachi no Yoru" for SFC has been released by "ButThouMust": github.com/ButThouMust/...

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⟳ Репост от amr al-aaser

This is not a drill! An English patch for the original Super Famicom version of Kamaitachi no Yoru has just been released! This was created by ButThouMust, who previously published one of two English patches for Otogirisou several years ago. Patch in the link below: github.com/ButThouMust/...

1564 Studio

I'm trembling while writing this: Kamaitachi no yoru—not the PC remake, not the iOS port, but the actual original SFC version—has been translated at last by ButThouMust, who graciously brought us an English patch for Otogirisou in the past. This is HISTORICAL.

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⟳ Репост от amr al-aaser

#8BitKiller turns 18 today! After years of abandoned projects, this was my first full-length game to be published. At the time (2008), I didn’t know many people who were interested in classic-style games. Let alone the idea of mixing eras. I connected with the indie and retro scene after release.

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