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Playtest Material Magazine

Профиль Vively

playtestmaterial.org playtest_material on instagram

please help one of our contributors out!

tor-in-the-mud

hello! are you a collage artist AND/OR tabletop game designer? I would be tremendously grateful if you'd fill out this survey about possible connections between the two practices, to inform a piece I'm writing for @playtestmaterial.bsky.social

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still looking for this! Please contact editor at playtestmaterial dot org

Playtest Material Magazine

We are looking for anyone who attended Games For Crabs who would be interested in writing 800-1200 words on it for our magazine! The piece can take whatever form you'd like.

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We are looking for anyone who attended Games For Crabs who would be interested in writing 800-1200 words on it for our magazine! The piece can take whatever form you'd like.

tor-in-the-mud

damn lovely weekend. got to spin up a character & drop into a beloved friend's BitD campaign, then spend 2 days at #gamesforcrabs, an experimental game design event centred on speculative evolution & sociology. where i worked with others to make a (series of) game(s) for sapient bats (not crabs)

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thanks to those lovely sponsors that have already got in touch, we're able to start looking for layout and branding people to help us set issue one up for success! But to really cover our set up costs, there is a lot of ground to make up, so again - the inbox is open <3

Playtest Material Magazine

As we move towards the publication of issue one, the costs of producing something like this (which the editor is largely taking on personally) are increasing. We have a couple of very kind sponsors already. BUT if you would like to sponsor us for any amount, please get in contact.

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As we move towards the publication of issue one, the costs of producing something like this (which the editor is largely taking on personally) are increasing. We have a couple of very kind sponsors already. BUT if you would like to sponsor us for any amount, please get in contact.

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Absolutely blown away by the influx of pitches that came in yesterday. every time, it proves how needed this space is. Please be patient while we take the time to look at and discuss your submissions. The pitching window remains open for POC and writers from the Global South for another week.

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This is important to know for people still awaiting a reply. Part of the aim of this magazine is to train up a layer of writers, many of whom will never have written criticlaly before. This means we'll always prioritise detailed, personal feedback over a quick but form response.

Laurie O'Connel (is looking for ttrpg work (in Dublin))

I make a real effort to write detailed feedback for every submission which is why you can sometimes get quite long delays. I know it can be frustrating but that is the reason and I feel most people are happy to wait for a more indicidual response

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Playtest Material is closing for *pitches* on July 10. We'll still accept full submissions until Aug 1 but if you are pitching after that date, the likelihood is that you won't have time to work it into a good enough article to fit our publication schedule.

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All submissions that we received before the start of this week should now have been replied to. Please check your spam filters.

Playtest Material Magazine

Next week we have time booked in to go through all our unresponded pitches and subs. Everyone awaiting responses - please hold on til next Friday. If you want your submission to be considered in this first round, you have a few days to get it in. Our subs will still be open til Aug, so don't panic.

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all volunteers have been responded to (if I missed you let me know) pitches and submissions on friday. we now unfortunately have a work discord, so if you are a prospective volunteer or writer DM for the link

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In general we're avoiding manifestos for issue one. (Though we might ask if you'd be up for turning your piece into an article.) However you're strongly encouraged to have a look at and submit to the TTRPG manifesto jam that is running now! itch.io/jam/the-ttrp...

THE TTRPG MANIFESTO JAMA game jam from 2025-04-30 to 2025-06-07 hosted by Jellyfishlines. A Manifesto for the TTRPG Manifesto Jam and warning for the times FREE YOUR THOUGHTS FROM CONFORMITY, YOU'LL FIND THOSE THAT WILL LOV...itch.io
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If you emailed us volunteering your time, thank you! We'll be responding to all those as early as possible next week, and you are so appreciated :) We're still looking for more: layout, branding, editorial illustrators, AND we've added to the list video/social media people.

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Next week we have time booked in to go through all our unresponded pitches and subs. Everyone awaiting responses - please hold on til next Friday. If you want your submission to be considered in this first round, you have a few days to get it in. Our subs will still be open til Aug, so don't panic.

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We have officially (as of yesterday) accepted three entire pitches! Still have a pile of maybes to sort through, but we have time to help you make your writing as good as it can be. We are actively looking for volunteers for: layout, branding, covers, editorial illustrations and proofreading.

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Weekly reminder that we are still accepting pitches and submissions to Playtest Material. We can do other fun stuff too. Got an idea but don't have all the skills for it? Get in touch, maybe we can pair you up. Want to do something partial, experimental or serialised? Our inbox is open.

Playtest Material Magazine

CALL FOR SUBMISSIONS: Playtest Material Issue One: "An RPG Is Like..." SUBMISSION WINDOW: June 1-Aug 1

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We are still accepting both pitches and submissions. If you want to pitch, please: 1) Explain in brief what your argument and methods are. 2) Explain how you feel it relates to the theme. 3) Let us know what kind of word count you envision.

Playtest Material Magazine

CALL FOR SUBMISSIONS: Playtest Material Issue One: "An RPG Is Like..." SUBMISSION WINDOW: June 1-Aug 1

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Excited to already be getting so many pitches in, please don't worry if you have to wait a little bit for a definitive response!

Laurie O'Connel (is looking for ttrpg work (in Dublin))

1) If your pitch is just a bad fit rn, I'll let you know immediately. 2) If it has legs and needs refining, I'll try to let you know soon so you can repitch. 3) If it's good - sorry, I might have to sit on it for a week or two to see what else is coming in. The whole thing has to work together.

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CALL FOR SUBMISSIONS: Playtest Material Issue One: "An RPG Is Like..." SUBMISSION WINDOW: June 1-Aug 1

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This is going to be the last post before submissions open but, if you can, please also follow us on insta @playtest_material. The format over there will mean we'll be able to post calls in more detail, and you'll be more likely to see them via stories.