My Retroid Pocket survived its first game convention this year (at #pgdx2026)! I was finally able to fix the audio desync issues while running Pitchfork Perfect via GameHub. We were able to accommodate 3 people at a time in our booth (Retroid Pocket, Steam Deck and a laptop)! #indiegame #gamedev
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Kill Your Darlings Games
Your next fave indie game studio! 🎮
Here's a short clip from our Game Director! It's amazing to see how the game is slowly coming together 🥺♥ Wishlist us on Steam! store.steampowered.com/app/4612510/... #indiegamedev #gamedev #roguelite #bulletheaven #rhythmgame
Here's a clip of the scissor attack of one of our bosses. Fairly proud of this #shader I set up for the GUILTY circle, along with the ripple effect... Staring at it now, maybe I shouldn't hide it so abruptly - make it fizzle out the way the flame does. #gamedev #indiedev #indiegames
This is the team behind the game—and we're excited to keep building what's next. ❤️ WE'LL SEE YOU ALL IN Philippine GameDev Expo SOON??? 👀 🟣Steam: store.steampowered.com/.../461.../P... 💜Discord: discord.com/invite/xfg6h... #IndieGame #GameDev #Roguelite #rhythmgame #bulletheaven
Thank you to everyone who dropped by and supported us at #ToyConPH #BattlegroundsPH last weekend!! 🔥😈 #indiegame #indiegamedev #roguelite #bulletheaven #rhythmgame
hourglasseyeWe got to showcase Pitchfork Perfect at #toyconph! A lot of people dropped by to try the game over two days. Some of them came back more than once to try and beat the boss! Barring some addressable issues with onboarding and stability... I think we might be on the right track #indiegame #gamedev
I wanted a sort of shifting gradient of colors on one of our bars. I tried ended up combining two Perlin noise gradients with different scales and shifting at different speeds to make the gradient "swirl" a bit better. How does it look? Any suggestions? #gamedev #indiegames #indiedev
Here's a preview of our "beat vignette"! Some of our players can't look away from the center of the screen because they're staring at the beat bar - we're hoping the pulsing border will allow the player to look anywhere and still have a visual guide. #rhythmgame #hordesurvival #indiegame #gamedev