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Профиль

Hyrule Interviews

Профиль Vively

A database of interviews with the Zelda team. Our goal is to preserve that legacy, share it here, and build a safe community for our followers! By @maxnichols.bsky.social www.hyruleinterviews.com

Aonuma on convergent ideas with Fumito Ueda, 2017. Source: Nintendo Everything #Zelda #BreathoftheWildQuote, #TheLastGuardianQuote, #ShadowoftheColossusQuote #AonumaQuote, #UedaQuote nintendoeverything.com/aonuma-on-ze...

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Aonuma on the two ways to get lost in a game, and the essence of Breath of the Wild, 2017. Source: Nintendo Everything #Zelda #BreathoftheWildQuote #AonumaQuote nintendoeverything.com/aonuma-on-ze...

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I present: 5000 Years of The Legend of Zelda A flowchart of the media that influenced Zelda. Ranging from mythology and historical sources to ancient board games, D&D, 1930s pulp adventure films, and way more! Click through to see the full-size chart. namelessquality.com/5000-years-o...

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Yuji Naka on meeting Miyamoto at a presentation by Richard Garriott, 2001. Source: Shmuplations #MiyamotoQuote, #NakaQuote, #GarriottQuote shmuplations.com/miyamotoxnaka/

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Miyamoto on wanting to make a game where playtime depends on the player, 2000. Source: The Hyrule Journals #Zelda #MajorasMaskQuote, #TheWindWakerQuote #MiyamotoQuote goodblood.games/mmdoublehead...

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Uemura on analyzing rival consoles during Famicom development, 2020. Source: Kotaku #NESQuote #UemuraQuote kotaku.com/the-designer...

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Wornell on how he became the F-Zero X announcer, 2022. Source: Kiwi Talkz #StarFox64Quote, #FZeroXQuote #WornellQuote www.youtube.com/watch?v=0Dcu...

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Miyamoto on a feature he forgot in Ocarina of Time, 1999. Source: The Hyrule Journals #Zelda #OcarinaofTimeQuote #MiyamotoQuote goodblood.games/ootmiyamotoq...

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Koizumi on the Zelda game he liked working on the most, 2017. Source: Social Media #Zelda #OcarinaofTimeQuote #KoizumiQuote www.reddit.com/r/NintendoSw...

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Itoi on the Butoh-like vision for Giygas, 1989. Source: Shmuplations #EarthboundZeroQuote #ItoiQuote, #MiyamotoQuote, #ItouQuote shmuplations.com/itoimiyamoto/

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Maybe crowd-sourcing will help-- I'm trying to update Mobygames' Ocarina of Time credits. These are all people that were uncredited in 1998, but got credited in later editions of the game. But the approver isn't convinced. They think these might have been people who worked on Master Quest only.

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Iwata on finding shared sets of values with employees, 2019. Source: Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO #IwataQuote

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