Now I've finished the PC version, I've also been working on a #ZXSpectrumNext conversion of #Oids. It should be ready some time this week once I get the last few bugs and performance issues sorted out. It's nearly feature complete and seems to run at a steady 50fps. #retro #GameDev #AtariST
Профиль
Richard Jordan
Профиль VivelyVery part time games dev, tinkering with 80's 8-bit inspired goodness. Author of retro inspired titles Klass of 99, Melkhior's Mansion and Undrium. Currently working on Playdate projects. http://www.bitglint.co.uk
This is Monty Mole. Taken from Dream time Monty on the Spectrum Next. Here my sprite is busy running on my Smart watch 🥰
Major milestone today! Basic multiplayer comms between a ZX Spectrum Next (on the left) and PC (on the right) Jet Set Willy: Redux client via a headless server on PC. Still early days yet, but this is promising... This might just be doable! #ZXSpectrumNext #JetSetWilly #Retro #ZXSpectrum #GameDev
Finally! Got the #JetSetWilly Redux in-game map working more or less how I want it on the #ZXSpectrumNext. Just a few more tweaks and optimizations needed and it will be at parity with the PC version (downloadable as jetsetwilly.net). #Retro #Gamedev
So, the PC/Mac/Linux version of JSWR is approaching the 1.0 release and, barring a few bugs, seems pretty stable. That means its time to work on phase 2 of my evil plan (TM). #JetSetWilly #ZXSpectrum #ZXSpectrumNext #GameDev #Retro
Been a while, so here's some footage of it as is! #Pico8 #GameDev #ScreenShotSaturday #Retro #Remake #SabreWulf
Here are some boring screenshots of tools I've built for JSW:R. The first two show a test case for the path finder. The second is an asset pack exploration tool. See alt text for more. The latest pre-release can be downloaded at jetsetwilly.net. #JetSetWilly #Retro #Python #Rust #gamedev
Here's some 6502 to brighten your Sunday! youtu.be/MOEmQ79nA38 Special thanks to @musicvsartstuff.bsky.social for the amazing backing music
New multiplayer trap types for Jet Set Willy: Redux. In addition to mines, we now have banana skins, whisky bottles, orchids, glue, and springs. The video shows the effect of each. (It also shows off a Custom Willy designed with the in-game editor.) #JetSetWilly #retro #gamedev #Python
Devils on the Moon Pinball is out!!!! What a time to be alive!! get it here: play.date/games/devils... Only on @play.date #pinball #indiegames #pixelart #playdate
A quick video of the WIP "gorgeous" tileset. www.youtube.com/watch?v=ilK7... #JetSetWilly #Python #GameDev #retro #ScreenShotSaturday
I spent some of today working on custom map/tileset support. This tileset was extracted from an old mobile phone version of the game. #JetSetWilly #retro #Python #gamedev
I figured out a sensible way to handle the crumbling platforms in a multiplayer context for the multiplayer #ManicMiner map in #JetSetWilly #Redux: I have them "uncrumble" after a few seconds. #Retro #Gamedev #Python
First (real) playthrough of StarQuake. Need to play it a few more times till I'm happy with it (plus I'm really crap at it !) #GameDev #Pico8 www.youtube.com/watch?v=_Jwx...
I managed to get the first "official" test session going today thanks to the #JSWO crew at the #RGDS Discord. It went about as disastrously as expected, of course, but on the bright side I did gather lots of juicy diagnostics. I still detest network code. #JetSetWilly #Retro #GameDev #Python
I still despise debugging network code, but at least I got the multiplayer victory screen working... (I managed to break a bunch of stuff related to teams, and I also found a weird bug where 3/4 players froze and forgot to have logging turned on. Sigh.) #JetSetWilly #Retro #Gamedev #Python
More #JetSetWilly. This time with alternative graphics from a mobile conversion from about twenty years ago.
So, I spent a lot of today writing a unified build script to build the game for multiple platforms (Windows, Linux, Mac and Steamdeck), but I did get to do some fun stuff too. #JetSetWilly #Retro #Gamedev #Python
Aces to see a Melkhior’s Mansion screen on the latest Retro Gamer subscriber cover. The love that went and is still going into the making of that game could power a 1st world country for decades. You’ll also see those characters again soon as they’ll be appearing in Melkhior’s Tower.