Does anyone know how to avoid this dialog when I want to distribute a native Windows .exe freeware? Is paying $200-300/yearly for an EV certificate the only way to avoid this (and the certificate does not protect the PC from anything, it just removed this dialog)? Can't find cheaper options :(
Профиль
Alfred Reinold Baudisch
Профиль VivelySoftware Dev since 1993. From 🇧🇷 work for 🇩🇰 https://linktr.ee/alfredbaudisch Hobby gamedev & open-source contributor (Godot, Blender, Odin, raylib) Brazilian Street Food Simulator https://store.steampowered.com/app/2125110/Brazilian_Street_Food_Simulator/
Vertex Studio C++ GDExtension Edition is out! Vertex & normal painting meshes w/ MILLIONS of tris + all the other incredible features (variations, vertex groups, selection tools, etc). Vertex Studio was made w/ N64/PS1 graphics in mind, the C++ version now covers any kind of game. #godotengine
Alfred Reinold BaudischVertex Studio is live! My #godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version with all the basic and essential tools and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev
VERTEX STUDIO is out of beta, 1.0 release! In this update: - Configurable settings in the #Godot Project Settings - Now every tool/action have bindable shortcuts - New action: increase/decrease opacity w/ a shortcut - Improvement: see brush's opacity in the viewport #godotengine
Alfred Reinold BaudischVertex Studio is live! My #godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version with all the basic and essential tools and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev
VERTEX STUDIO STANDALONE: I can't believe how easy it was to make it run as a standalone application. Since in Godot everything is #Godot itself (editor/runtime), what you make to work in the editor as a plugin also work in an exported app. Still a lot broken, will report as I go. #godotengine
Alfred Reinold BaudischVertex Studio is live! My #godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version with all the basic and essential tools and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev
Vertex Studio is now featured in the Godot Asset Store! And you can still get it 50% off with the launch discount, but the discount is going to last just 8 more days. #godot #godotengine
Alfred Reinold BaudischVertex Studio is live! My #godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version with all the basic and essential tools and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev
Xena PS1. These graphics <3
Nerd MalditoJogo da Xena de 1999 pra PlayStation 1! Levando em consideração a capacidade daquele videogame, o que vocês acham da qualidade? Creem que aproveitou bem a potência do console? Ou acham que essa adaptação da série de TV poderia ter sido melhor trabalhada no PS1?
For today's #RandomGameSaturday another dark PS1 game: Baroque complete with the manual, guide book and art book (with some really cool and philosophical interviews). Baroque is a roguelike dungeon crawler, it's possible to play it in English with patched fan translations.
Sasha's Retrobytes 🏳️⚧️For my #RandomGameSaturday, I reached into our PS2 boxes and came away with an early PS2 RPG: Orphen: Scion of Sorcery. This was intended for being an animanga-game Big Deal(TM), if the amount it's all over NewType and PS mags at the time is anything to go by.