I was blasting through adapting a boardgame in Godot... And then I reached combat, where two players go back and forth in rapid succession, and my brain (and code) exploded for months...
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This one! It's a lot of fun but the only realistic way to play it is a mod in Tabletop Sim, so I wanted to make a proper digital version... I still wanna finish it, but I think I might set it aside, at least until November or so!