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Профиль

shippage

Профиль Vively

Hobbyist #gamedev developing an adventure sandbox #Godot game called #Quintessence 𐤒 Website: https://zack.polson.dev GitHub: https://github.com/polzon

I've been fighting with the weird quirks of #Godot 's TileMapLayer. You can see my tile placement multi-threading get interrupted and leave blank tiles lol. It's also still too laggy and stutters quite a bit. This is important to solve because my game is internally 3D voxels. #gamedev #solodev

1135

good job, me #gamedev #solodev

0202

I'm expecting age verification to hit my state soon. It's probably time to start migrating to a self-hosted VPS. I already host my own website and use custom domains for email, so what's another added to the stack? Hopefully Bsky's #decentralization actually holds up!

010

My class names are basically an entire sentence at this point. Please bro I am in desperate need for #gdscript namespaces 😭 #godot

240

World building a kind of essence that gets discovered and ends up bringing oppositions together so they can work together and produce more. It'll end up being just chocolate lol.

020

I've been getting used to the workflow of unit/integration tests and I can't go back now. It just gives me so much more confidence that I can start having more or my project rely on a well-tested module. Also when debugging it lets me (usually) rule out that module for issues/bugs. #godot #gamedev

2101

Neighbor randomly came over and dropped some lore about my house to me. My house is ~100 years old and is filled with secrets and history I don't know about. It's honestly kinda exciting and I still have locked areas I haven't managed to get into yet, and I live solo. Perfect for a #gamedev 😅

060

This research paper is just a giant shit post lol arxiv.org/pdf/2605.31514 Dude built an #LLM using goats inside of Age of Empires 2.

arxiv.org
000

Been re-designing my FSM yet again... Tried to go for more of a Resource-based design, but then realized my design started to get really nested and became harder to read in the inspector. Then I realizing my nested Resources were just re-invented #Godot nodes, so I just converted my system to that!

141

New idea for a dangerous status effect: When inflicted, a sitcom audience reacts to everything you're doing, and you take damage when they "oooo" and gain health when they "wooo" #gamedev #dumbthoughts

040

Yay, finally sold my old car 🍾 That's a big stress relief for me. Now I only have to pay insurance for one car 😄

000

A big downside with #Godot and #gdscript in particular is because it's a young language, there's a major lack of tooling for it. Honestly wish they just focused support for Lua or Python or something instead. Testing also isn't something that's common in #gamedev, so even less support there 🙁

060

Ugh my ugliest #Godot code is definitely my UI. I keep rewriting it because I can't figure out how I want the architecture for it. I keep redesigning with and without a Singleton! #solodev #indiedev

080

If you've been craving more top-down platformers like Mina the Hollower, there's a criminally underrated and fantastic short #indie game called TWWWR on Steam. Beautiful atmosphere with some fun exploration. I really wish we see more top-down 2D platformers. store.steampowered.com/app/1462420/...

TWWWR on SteamTWWWR is a small action game about ascending a large tower. You'll need to platform, fight and explore if you want to make it to the top.store.steampowered.com
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