I'm heading to #paxeast today! If you're a #gamedev /designer/artist and want to talk shop with another dev who has successfully shipped on Steam, Xbox, Switch, Google Play and the App Store, (Crashlands, Crashlands 2, Levelhead, Quadropus Rampage, upcoming How Many Dudes?) hit me up!
Профиль
Sam Coster
Профиль Vivelyco-creator of How Many Dudes & Crashlands | design/art/biz | 2D game art generalist (#CSP #Spine2d #gamemaker #gamedev) | happiness factory | he/him
Made this game during the #gmtk #gamejam as a palette cleanser after Crashlands 2 and it's rapidly bloomed into the silliest, possibly most fun thing I've ever made? I know the post-burnout pivot is a hot trend right now for #indiegames but maybe it's a trend for a reason 🤔
Butterscotch ShenanigansThe demo for our new game about the "100 men vs 1 gorilla" meme, How Many Dudes, is LIVE! Go play and wishlist on @steampowered.com 👇👇👇 store.steampowered.com/app/3934270 Or via @itch.io & @gx.games bscotch.itch.io/how-many-dudes gx.games/games/8racq4... #indiegame #gamedev #gaming
Our ridiculous "How Many Dudes" autobattler placed 27th in overall Enjoyment for the #gmtk jam, out of like 9500+ submissions! WILD! We got a new web build up if you wanna try defeating 1,000 toddlers -> bscotch.itch.io/how-many-dudes #gamedev #indiegames @itch.io
@itch.io @gamemakerstoolkit.com Our #gmtk2025 jam game started with the question: How Many Dudes does it take to defeat a gorilla? And ended with an answer to the question: How Many Dudes does it take to defeat 2700 toddlers? (bloodsplatters optional, of course) bscotch.itch.io/how-many-dudes
How many dudes does it take to defeat a gorilla? THIS is the question we sought to answer with our game for the #gmtk2025 #gamedev Play it and let me know how many toddlers your dudes can defeat bscotch.itch.io/how-many-dudes Vid walkthrough: www.youtube.com/watch?v=MF-e...
Nearly 5 years of work make this the biggest, zaniest thing I've ever done, and now it's got a launch date! FEELS WEIRD BUT ALSO GOOD. #crashlands2
Butterscotch ShenanigansNew Crashlands 2 trailer just dropped. And it includes... a LAUNCH DATE!?!?! (April 10) And launch PLATFORMS!? (Steam, App Store, Google Play) Wishlist it on all the things! crashlands2.com
We've worked with the bards for nearly ALL those 10 years and they've been excellent. If your game needs SOUND AND JAMS (and it certainly does) give them a look!
Fat BardHey everyone! We're Fat Bard, a music & sound design duo w/ 10+ years of exp. in games. We're now opening our 2025 schedule, so give our website a look and reach out if you'd like to discuss a project! Website: fatbard.com Contact: hello@fatbard.com Now Playing | Designer from Simple Planes 2🎶
A little glimpse of what we've been cooking up for Crashlands 2!
Butterscotch ShenanigansNo moment sweeter than when an adorable, electrically-charged, apex predator imprints on you 😍🥰
Follow @anneballaranart.bsky.social! I've been working with her for a year on Crashlands 2 and she's unbelievably talented.
Anne BallaranHello! I make 2D art for games and animations. This is a screenshot from the indie game we're working on. I'll be sharing bits and pieces of our gamedev adventures as well as my personal art learning journey. Nice to meet everyone! :)
Took me 8 weeks to make my first animatic - which I drew in #CSP and assembled in... #Spine2d?! (There were REASONS 😐) Best part was, being a Spine animation, it caused a RAM spike that bricked the game on phones. I ended up having to record it as an MP4 instead. youtu.be/ztL-q9LNizc?...
A #gamedev and #gameart intro seems to be in order! I founded an indie studio with my brothers @adamcoster.com and Seth, made Crashlands, Levelhead, Quadropus Rampage, and Flop Rocket, and am now working on Crashlands 2. Plus I've given a few GDC talks over the years. www.youtube.com/watch?v=LQHt...