Finished Eternal Strands. A good Bioware-lite on a budget. Visual novel for dialogue scenes. A story that conveniently avoids populated areas but still has some good worldbuilding. One truly terrible boss fight that they recycle three times... some fun physics based navigation and combat though!
Профиль
wordsmaybe
Профиль VivelyFull-time slugabed. He/Him. I write about games, anime, and other media. A lot of Bioware, flight combat sims, and agency in games chatter from me. Linktree: https://linktr.ee/WordsMaybe Avatar by @nutmargaret Banner by @owawa
My piece on Marathon, Journey, and a particularly niche Oshii film is featured here alongside a bunch of much cooler writers!
Critical Distance | Where’s all the good writing about games?This week: Let's get historical, from past to present to future: critical-distance.com/2026/07/19/j...
Marathon has been much discussed, but I'm here to do what I do best. That is to relate Bungie's latest attempt at a trendy online shooter to the lonely themes of a Mamoru Oshii film.
This is me! I'll be writing for startmenu from time to time. Shame my first review for them is of a game I didn't much care for.
startmenuTavern Talk Stories: Dreamwalker outstays its welcome with lengthy, uninteresting character conversations and a mixology minigame that quickly becomes repetitive. @wordsmaybe.bsky.social reviews.
My piece on Sakura Wars and Midnight Suns is featured this week!
Critical Distance | Where’s all the good writing about games?This week: Queer temporality, Tomodachi phraseology, Strategy Game Smoochology: critical-distance.com/2026/07/05/j...
New blog! Why do tactics and romance pair so well together?