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Профиль

tombstone party

Профиль Vively

Pile of bones that talk and draw. Also trying to make an RPG in #GameMaker. He/him. https://tombstoneparty.carrd.co/

Umbrella Performer helps their friends avoid the moon... #RhythmHeavenGroove

224951

DSiWare had some bangers outside of Flipnote. I still remember X-Scape fondly

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Love these little fellas #RhythmHeavenGroove

018744

The new Rhythm Heaven is so freaking good 🥹

070

Stubborn Leaf #oc

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Happy CANADA day to my fellow CANADIANS! Happy normal day to everyone else

070

Busted Pipes #oc

1549

Seven #deadlock

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He's outlived a lot of 'em #deadlock

017038

Huge life hack for being creative: you know that big metal key sticking out of your back? Turn it clockwise at least four or five times (it activates the gears)

1267

Looking forward to Rhythm Heaven 🕺

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🐦‍⬛ #gamedev

14610

🖌️

110621

On days like these I hope Koopa Kid is doing okay🕯️

161

#gamedev Not a super flashy update, but I recently leveraged GameMaker's primitives to overhaul my collision system. With this and a bunch of vector math, I was able to get SAT collision detection down as well as ramps!

2296

I'm relieved my game didn't blow itself up in 76 different ways and also throw me off a cliff when I ran it in the new GameMaker 😅

1100

I've been playing Slay the Spire 2 a lot nowadays. It's an amazing well-crafted experience whenever I win, but it starts to show its weaker side only when I lose. Developers, take note

080

Trying to fulfill a late new year's resolution by being more OPEN and TALKING more. I used to have bad anxiety over saying anything publicly, but I realised it's not a healthy mindset to have. So you'll see me shooting the breeze more while being more candid with my game. PLEASE don't kill me

0111

I still think about the part in Chulip where if the security guard catches you sneaking around in the factory he snaps your neck. Amazing game

1175

Deadlock is great, but, as a Bebop main, I feel his kit needs a rework. First off, his hook should be hitscan. Secondly,

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