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Профиль

Sim Kaart

Профиль Vively

Graphic designer working on games. Now making Castle Away! https://store.steampowered.com/app/4362480/castle_away

Screenies of some new stuff I’ve been working on for Castle Away! We’re prepping the demo build right now. It’ll be live next month. #gamedev #indiegame #godotengine

2254

People are trying out our game at an indie booth in China! :D

0130

My thinking in doing quality assurance: if I find something that feels off, surely someone in a group of 1000 players will also find it. So better just fix everything you find yourself. Am I wrong in assuming that? #gamedev #indiegame

292

when making an isometric game in 2d, i'm noticing you need shapes on the 'floor' that emphasise the perspective, to ground the assets onto the world. #indiedev #godotengine #handdrawn

0203

I keep messing up size and scale if I don’t reference similar assets. So I often end up throwing them all into a scene, and then start drawing on top of a screenshot 🤷🏼 #gamedev #godotengine

2412

Me to my daughter on the weekend: I swear I’m also drawing cats. Can you pass me the pink?

280

drawing assets for a new region. just added these geyser-likes #gamedev #godotengine #handdrawn

0111

sketching out a new world. neck-deep in the mess of creation! #gamedev #indiegame #godotengine

0202

Fellow Y-sorting enthousiasts working in Godot: you’ll want this. #godot

Adriaan

Introducing my first Godot plugin: Sprite Offset Tools store.godotengine.org/asset/adriaa... Set a sprite's default pivot location in a 'Sprite Offset Editor' and the plugin will automatically set the offset of newly dragged-in Sprite2D nodes. Demo: www.youtube.com/watch?v=ZXFr... #godotengine

1101

making tiny isles of assets again ^_^ #gamedev #godot #indiegame

1193

making content = venturing into the unknown, again. i just started sketching a new castle type. a lot of general game design and art style questions are getting answered along the way. #gamedev

3183

I recolored 2000+ sprites because I wanted to get rid of an optical, grey-ish layer on top the game that had been there since the beginning of development. #gamedev #indiegame #godotengine

2193

We finally pulled the trigger and made our tooltips smarter. I couldn't stand watching players hover upgrades on and off to spot the differences any longer. #gamedev #godotengine #ui

3404

What an amazingly beautiful project. The craftsmanship deeply moves me.

Amanita Design 📣

Phonopolis is out NOW on Steam, GOG, and Epic Games Store 📣 We hope you have fun playing with the cardboard city! All links here 👇 amanita-design.net/games/phonop...

091

giving our shaman interface some love. players can now choose a spell to enchant their buildings, but it is tied to a random curse that influences all combat. #indiegame #godot

2294

the art, the artist :P #gamedev

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