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Профиль

Samuel Horti

Профиль Vively

Freelance editor and reporter, mainly about video games for PC Gamer, IGN, Rock Paper Shotgun, Remap Radio, and many others. Previously BBC News and The Bureau of Investigative Journalism. Portfolio is samuelhorti.com / email sphorti@gmail.com

Huge thanks to Rob for letting me chat baseball and one of my favourite games ever - it made me realise that I'm still a better writer than speaker, but I had a lot of fun! Please have a listen and read the accompanying piece if you can. Even if you're not a baseball fan, SMB4 is incredible.

Rob Zacny

Abused my position to make @samuelhorti.bsky.social talk to me about Super Mega Baseball 4, a game I'm currently obsessed with mostly because of his retrospective. remapradio.com/podcasts/epi...

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Need a weekend longread? Here are several thousand words on Super Mega Baseball: why I think it's the best sports series ever, plus original reporting on what changed at developer Metalhead after EA bought it. Thanks @robzacny.bsky.social for giving me time + space! remapradio.com/articles/sup...

Super Mega Baseball 4 and the Quest for the Perfect GameHow Metalhead achieved the ideal form of the baseball sim-cade game, thanks to the double-edged influence of EA.remapradio.com
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I tested dozens of top gaming mice to find the best. The answer is the Logitech Pro X2 SuperStrike, and anyone who disagrees... is a person with a different opinion. 8 reccs total, and I've tried to pick something for every need. Thanks to @usebomswisely.bsky.social www.ign.com/articles/bes...

Forget Everything You Know About Clicks: Why the Logitech Pro X2 Superstrike’s Revolutionary Haptic Tech Makes It the Best Gaming Mouse I’ve Ever TestedI've been reviewing gaming mice for nearly a decade, testing their build quality, responsiveness, latency, and ever-growing DPI and polling rate claims. After weeks of hands-on experience with more th...www.ign.com
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Thanks to everyone who shared this so far - if you worked on the series, or were part of the deal from the EA side, my DMs open and email is sphorti@gmail.com

Samuel Horti

For Remap I wrote about EA's double-edged influence on Super Mega Baseball, the best sports series of all time. It's the story of a giant swallowing a talented indie and what happened next, for better and worse. Please read (and subscribe!). Thx @robzacny.bsky.social remapradio.com/articles/sup...

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I absolutely loved putting this together. Writing for Remap is an absolute delight - please do read and support!

Remap Radio

How Super Mega Baseball pursued truth more than realism, and attained it with SMB4 thanks to the mixed-blessing of being acquired by EA. remapradio.com/articles/sup...

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For Remap I wrote about EA's double-edged influence on Super Mega Baseball, the best sports series of all time. It's the story of a giant swallowing a talented indie and what happened next, for better and worse. Please read (and subscribe!). Thx @robzacny.bsky.social remapradio.com/articles/sup...

Super Mega Baseball 4 and the Quest for the Perfect GameHow Metalhead achieved the ideal form of the baseball sim-cade game, thanks to the double-edged influence of EA.remapradio.com
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If you ever played ISS64, the best sports game on N64, then please do read my piece revisiting it for IGN, and then bask in the nostalgia of @andreas.killie-grenasberg.no's soundboard commentary tool, in the quoted post below ("There's a fight for aerial domination!") www.ign.com/articles/int...

Three Decades and Eight World Cups Later, International Superstar Soccer 64 Remains a Timeless Joy With an Unforgettable CommentatorIt may be almost 30 years old, but with its unforgettable commentator and brilliant gameplay, International Superstar Soccer 64 is completely timeless.www.ign.comAndreas Killie-Grenasberg

@samuelhorti.bsky.social I saw your article about ISS64! You might enjoy this odd website i made a few weeks ago: internationalsuperstar.soccer#s=a_hititwit...

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Samuel and Matthew's discussion is, as always, excellent. Worth listening to their GTA episodes in order if you can, they're all fantastic

The Back Page: A Video Games Podcast

Our GTA series ends today! Two Giant Men Play Grand Theft Auto V is now available. Picked a good week for it, eh? Listen wherever you get podcasts: open.spotify.com/episode/0Pzu...

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@gate.itch.io hey, I had a press question about Derelict Star, what's the best email for you? Thanks

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More on 007 First Light for @ign.com - why I don't think TacSim, sold as an endgame with a long roadmap, has anywhere near the same potential as Hitman. It's got exactly one brilliant mission. Most of the others are duds and some of the design decisions are baffling. www.ign.com/articles/007...

007 First Light’s Tactical Simulation Mode Is Barebones and Fidly, Making It a Mere Shadow of Hitman’s Brilliant EndgameWith few missions, an awkward structure and no sprawling sandbox, 007 First Light's TacSim mode stands little chance of matching Hitman's brilliant postgame.www.ign.com
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This review by @joshuawolens.bsky.social captured a lot of what I feel about 007 First Light. I've loved parts of it (bluff system, tone, characters) and I'm more positive than Joshua is on it, but quite a lot of it feels clumsy. Worth a read!

PC Gamer

IO's Bond-iverse story shines, but not enough to compensate for the very familiar game around it, says @joshuawolens.bsky.social.

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Game devs: have you ever worked, in any capacity, on the Super Mega Baseball series? One of my favourite sports series of all time and I'd love to speak to you for an article I'm working on. Any shares appreciated! #gamedev #indiegame

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For @pcgamer.com I interviewed James Ohlen, veteran BioWare developer and founder of Archetype Studios, which is making Exodus. He spoke about burning out at Archetype (he left last year), feeling useless at BioWare, and a failed plan to reboot The Old Republic MMO www.pcgamer.com/games/rpg/it...

'It nearly killed me': Why studio head James Ohlen left sci-fi RPG Exodus mid-development—and why EA crushing his Star Wars: The Old Republic reboot was the 'beginning of the end' at BioWare"I just needed to step away."www.pcgamer.com
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All Will Rise is taking some big swings: mechanically, narratively, politically. I waded through its dense three-hour demo and spoke to @meghna.bsky.social and @hugobille.bsky.social about why they think it shouldn't be dumped in the "woke, liberal bucket". www.pcgamer.com/games/advent...

'We're doing something a bit more interesting': All Will Rise dev says its progressive deck-builder shouldn't be dumped in the 'woke, liberal bucket'A river god has been murdered, and it's up to you to hold the rich and powerful to account.www.pcgamer.com
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Need a freelance editor? I'm lucky enough to be busy with reporting work but I'd love to take on more editing if any games/tech outlets need it. I've spent about half of my career as an editor, including at BBC News, on everything from breaking news to long-read investigations DM/sphorti@gmail.com

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