I love licensed Super Nintendo games because they'll do jaw-dropping stuff from the level of pure technical craft – just straight making that hardware architecture do things it fundamentally was not meant to do, and elegantly to boot – in service to the most tedious dogshit gameplay imaginable.
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David J Prokopetz
Профиль VivelyMain site at https://prokopetz.net
From Stone Shall Bleed [ kumada1.itch.io/stone-shall-... ]; presented without comment.
Even ostensibly pro-porn folks often talk like it's the presence of NARRATIVE that makes porn an art form, as though the erotic must be justified in order to elevate it from the mere mechanical production of arousal, and it always makes me feel like maybe we're not quite as "pro" as we think we are.
It's fun discovering exactly why discount home goods are so cheap. I have a bathroom scale that resets to factory defaults whenever it goes into sleep mode, which wouldn't be a problem, except by default it displays your weight in stone. I have to manually switch it to a real unit every single time.
It's hard for me to give Void Stranger a fair shake because the 1st route felt like a 200-level tutorial to me and basically ruined my engagement with the meta shit because I found the moment-to-moment gameplay so tedious, but also I 100% understand why they didn't open with the 2nd route's puzzles.
In spite of the very different tone, I strongly suspect anyone who's into "Eat God" would also get a kick out of this one.
SprintingOwlDesignsLeaning out the front door to yell "I have a moderately sized tabletop roleplaying game" into the calamity. (modern supernatural, high powered player characters, gloomy introspection and pulp fisticuffs, 300 pages) kumada1.itch.io/stone-shall-...