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Профиль

Axolotl 🚀

Профиль Vively

- strange creature - designer of StarVaders & DiceVaders - not an astronaut

@wanderbot.bsky.social getting to Act 7 in endless mode <3 cool Egg scaling build that pivots into an Astromancer trigger spam! www.youtube.com/watch?v=yqpF...

I CONQUERED EARTH With An Alien Slime Girl! - DicevadersYouTube video by Wanderbotswww.youtube.com
0114

New key art for Dicevaders by @lanternowl.bsky.social !

072

I'll be around the GDC yerba buena gardens throughout the week! If you spot me come say hi! (pictured: me)

110

feel this in my bones my games so far have been "one for them" games that are safe for the market so that our third game can finally be a riskier, more innovative "one for me" game

Adriaan

i really believe indie game devs can only ‘innovate’ if there’s ample opportunity for their experiments to generate a sustainable income. we all know the ability to generate that income is increasingly at risk, yet stores & platforms never seem to understand & take their responsibility in this

0110

woah!

2191

soft-announcing something soon!! be not afraid

0110

go get this game! amazing dev, deserves way more attention

FromLefcourt

Gunlocked 2 gets a Turbo Mode, leaderboards, 80 weapon enhancements, a new playable character, and yes - more. 20% off all week. Buy it here: store.steampowered.com/app/3492830/... Like 💚 and share 🔃. #pixelart #indiegaming #shmup #roguelite

0101

I am prototyping two new games - one is a game driven by passion and exploring game design space that I've wanted for years - the other is a game driven by HATE, completely soulless, i am compelled by some dark forces to make both gonna be great, stay tuned for more information

2401

if you're evil and get enough players, you could put fake steam pages up to crowdsource player intuition to market test if a game concept would do well

Riad Djemili

As game dev I often wonder if my intuition about the Steam market matches reality. So I did a small game to test it: Guess how many reviews a random game has. You can now play it too on steamle.com

110

still think a character creation themed roguelike would be very cool with style points and all

newobject

When we “played” TTRPGs as kids by making up characters and then … doing nothing with them … and then making more characters, we were all expressing a yearning for the as yet unearthed but still archetypal expression of theorycrafting roguelike builds

070

Spent the last two weeks coming up with the 1.2 and 1.3 updates for StarVaders they are gonna be bangers

0110

this reasoning is basically what drove me to make game

Gaziter

side rant: I dislike most % upgrades in games, I think players are inherently bad at evaluating % effects so I try to avoid them as much as possible. seeing a +5% increase on a stat never excites me, its such a small increase it might as well be 0%...

160

it would be great to have a switch dev kit so we can do the switch port ...

041

Huge shoutout to @joystickventures.bsky.social, our investor / publisher. I remember in our first meeting the fund manager asked "How much do you need to make the best version of the game?" They really believed in the early vision of our new studio with no track record - and it's paying off!

3326

StarVaders just hit Overwhelmingly Positive at 97% !! maybe i will be able to keep making games after all

5585

I'm gonna cry 🥹 nothing has been more meaningful to me in this journey than getting to know new friends

localthunk

Nothing fills my cup more than seeing my fellow indie devs, and in this case I’m proud to say my friends, succeed in launching their game. I’m beyond excited for the team at Pengonauts, they’ve created one of the best in the genre with StarVaders Go play it! Support an indie!

1220

holy hell im in a press localthunk article title

2352
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