Подтвердите e-mail

Для публикаций, комментариев, реакций и сообщений подтвердите адрес.

Профиль

Andrew Oaten - Project Eris

Профиль Vively

Game Dev & 3D Hobbyist

Hmmm the crossbow idea could definitely work, but I unfortunately already have my heart set on a long bow (her sword can already split into a bow form).

010

Thankfully it's still early in visual development for me. I was previously moving on to environment design, but Eris's previous style was too detailed to work with.

100

Now that is a trip down memory lane! I can see what you mean

010

You hit the nail on the head for what inspired me!

110

Thanks, the title screen design has been sitting on my harddrive for like 8 years now... Though still not fully happy with it 😅

000

Yep, her name is Eris and she is the main character in a game i'm making. Hack and slash adventure with Zelda and Shadow of the Colossus being the two main inspirations (for now).

110

Absolutely loving your designs. They are a very unique and refreshing take on mecha.

110

Much appreciated. Makes her redesign all the more worth it.

010

This is where I began from before I began adding volume to her. Already liking the new proportions and simpler detail so much more.

050

I do plan for surfaces to vary in their properties. Like some drain more stamina to climb. Some are more slippery etc or not climbable/runnable at all. Want to mix environmental parkour with giant enemies (Think Shadows of Colossus).

010

You are definitely right on that. I guess I have more of a nostalgic feel for 1 that one.

100

The preview field now reflects the rich text tags correctly.

000

There was a concert?! Nooooooooo. I would have loved to see/hear that in person.

100
Показать ещё