After my world release, it peaked at around 700 users during Japanese peak hours, and half that number during European/American peak hours. It shows how important it can be to include Japanese translations, especially when there are dialogs or text. The JP community is huge.
Профиль
MyroP
Профиль Vively33 yo dude creating and exploring worlds on VRChat. I am mostly posting about WIP stuff, Unity and world recommendations.
I haven't tried it out yet, but it looks pretty interesting : An open source GPU lightmapper for Unity with real-time preview support github.com/z3y/glim It got released yesterday.
I will probably update the world one more time at the end of this week, and I decided to open more picture slots. If you're interested and don't have a picture in that hallway yet, please follow the instructions in the quoted Tweet! Deadline 16th, so a shorter deadline than previously. #VRChat
MyroPHello everyone, quick announcement! In my NUCLEUS II world, I'm building a corridor where each frame displays a 3D portrait of different players. If you would like to be included, you can visit the world I'll post in the replies! #VRChat
Today's my birthday! Also, last reminder that the NUCLEUS II pre-release event will take place this evening, see the quoted-tweet for more details. Feel free to add the event to your VRChat calendar if you're interested.
MyroPNUCLEUS II will be released the 11th~12th of July․ If you're interested to explore the world before the release‚ I will be hosting an exploration event a week before the official release, the 4th of July. 🔗 Link to the event in the reply #VRChat
Thanks everyone for watching my panel! I hope you enjoyed it, and I hope you learned something new. Hopefully, it will be uploaded later on Furality's YouTube channel. I was talking really fast since I had so many things to say, so you'll be able to rewatch it at your own pace.
MyroPFurality released the panel and event schedules. My panel "Unity Lighting & Visual Polish in VRChat" will take place the 4th of June at 6:00 PM (UTC+0). It will mostly focus on light baking and shader tricks to improve the visual quality of your world. #VRChat
Furality released the panel and event schedules. My panel "Unity Lighting & Visual Polish in VRChat" will take place the 4th of June at 6:00 PM (UTC+0). It will mostly focus on light baking and shader tricks to improve the visual quality of your world. #VRChat
FuralityThe convention schedule for Furality Ultra is OUT NOW! Links below! 🎮🌈 Register for Furality Ultra via the link in bio.