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Профиль

Modus Interactive

Профиль Vively

Indie Dev || Bryce 3D Renderer || Currently working on Super 10 Pin and responsible for Knight's Try https://modus-interactive.itch.io/

Nailed it! I had a bunch from there as placeholder sfx, but there are a few I haven't been able to make replacements for yet. They're too good, I've only created pale imitations.

110

It won't be able to play midi files, but it can generate them!

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It's part of another game I'm working on, but I'm planning on releasing a standalone version as well!

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There won't be any direct Midi out, but you'll be able to record it into a Midi file and export that!

010

I'm making it for another game, but Im planning on releasing a free standalone version of the sequencer! Thinking about accepting user song submissions and putting them into a radio sort of thing in the main game.

110

I actually haven't, but I've gotten that comparison before! I got inspired by this guy making a mechanical version. youtu.be/sBhGbHVQYvI?...

Mechanical Techno 6.1 Technical Developments (PhD documentation)YouTube video by Graham Dunningyoutu.be
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Definitely inspired by them!

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Another thing I'm very excited about is that MPTK lets you render live played notes into a real MIDI file! It transfers a little wonky, but that's part of the charm.

071

Always resonated with this Beksinski quote, and most of his other art takes as well. "Meaning is meaningless to me. I do not care for symbolism and I paint what I paint without meditating on a story."

061

Adding in the filter controls really opened up the sound design potential. Believe it or not, this is going to be part of the fish thing I've been posting about!

020

Couldn't have done any of this without the incredible Maestro MPTK plugin paxstellar.fr

Easily, Quickly Add MIDI Music To Your Unity App - Maestro MPTKPlay music in your Unity games or applications from Midi files. Thank to SoundFont for adding hundred sounds of instruments for playing Midi files.paxstellar.fr
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Hopefully this sequencer is easier to use than it is to explain, but I've been having a lot of fun messing around with it so far!

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Multiple Rotary Discs can be activated in a Loop, each assigned to a midi track. Rotary discs contain the note data and FX sends. The speed value acts as a ratio of the BPM. Each Rotary Disc can have multiple control discs, which control MIDI CCs. Their speed value is a ratio of the parent rotary.

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The sequencer is made up of a hierarchy of Loop Discs, Rotary Discs, and Control Discs. The loop disc is the main container and controls scale, BPM, etc

130

I've been skirting around doing a full on creature game for ages, now is finally the time

060

Where is this leaderboard? I didn't know this existed!

100

Yes! You can even export regular renders in HDR format. Combined with the 360 panorama mode you could render your whole scene into one!

110

It's crazy how much is packed into this program, it never ends!

020

To do it just open up Skylab (the Skybox editor) and go to the IBL tab. 1: Check "Use HDRI Image" 2: Click "Use Sky" and pick a resolution 3: Click "Export Image" and you're done

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Who would ever do such a thing??

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