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Профиль

M Lupetti

Профиль Vively

marxist art & video game critic Artribune, Il manifesto matteolupetti@upandpunch.red they/them My book UDO. Guida ai videogiochi nell'Antropocene is out! https://nuovesido.it/store/collezione-tebe/udo-guida-ai-videogiochi-nellantropocene/

Flirtatiously: "And is there a Mr Dos?"

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Last Friday, for the Konsigli segment on Radiotelevisione svizzera in lingua italiana (RSI), I talked about Unhinged, Netflix’s latest experiment in the world of videogames. The story is pretty silly, but the design is genuinely interesting. The podcast is now online!

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“Written off as half-dead, the video game industry is making a comeback,” main Italian gaming website Multiplayer wrote, drooling over Geoff Keighley’s summer hype train. For @artribune.bsky.social, I talk about the crisis facing the industry.

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yeah... that's the end of this meme

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I started drafting this piece long before I read @letominor.bsky.social's article for Stop Caring (@stopcar.ing), and even though I strongly disagree with Filote's framing and conclusions, I think the two essays should be read in conversation with each other. www.stopcar.ing/everything-i...

Everything is Permitted"I've never been one for politics." "You are a politician in your own way."www.stopcar.ingUnwinnable

"Assassin’s Creed was unusual: a game produced in the West in which we inhabit an (albeit Occidentalized) West Asian freedom fighter resisting a European invasion." @mlupetti.upandpunch.red on playing the first Assassin's Creed during the Gaza genocide and 25 years after 9/11:

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Today in Italian communist newspaper Il Manifesto I write about @molleindustria.org's new videogame, Future? No Thanks!, which was supposed to have already been released but is instead stuck in Valve's review limbo. "The Gramscian solarpunk of Future! No Thanks!".

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"Twenty-five years since September 11, 2001, more than 1,000 days into the genocide in Gaza carried out by Israel, and after months of more or less overt U.S.-Israeli aggression against Iran and Lebanon, I’m replaying the first Assassin’s Creed game." My first for @unwinnable.com.

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I curated a new feature story exploring GTA V in contemporary art for Italian art magazine @artribune.bsky.social and it's available online and in PDF. Contributions from Valentina Tanni, Laura Cocciolillo and me. (image: Leonardo Magrelli, West of Here, 2021)

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Last Friday on Radiotelevisione svizzera in lingua italiana I talked about Play/Ground 3, a series of visual novels created by students from a couple of Italian schools to explore the stories and the places of their regions.

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This video was more influential than the actual videogames, and I do not mean that the videogames were not influential.

Kingdom Hearts Frames

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I really used to love the "not X but Y" structure and AI ruined everything.

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My latest Margini videoludici column for Alias, the supplement of the Italian communist newspaper il manifesto, explores a videogame that is both an adaptation from Lewis Carroll and an introduction to a new mini game development tool.

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