Wanted to continue Godot learning, but it's a very bad pain day today...
Профиль
MarcDWyz🕹️#GameDev
Профиль Vively±Lead #ProjectWild, #MegaManRS, #RetroMansionGame ±Prev #PocketFighterEX, @mishura.bsky.social ±Streaming https://www.youtube.com/@MarcDWyz ±Consultations OPEN ±💍 @housepants.bsky.social ± http://linktr.ee/MarcDWyz #UnrealEngine #PixelArt
This is a great video! FGC devs should really watch this, as it does a great job breaking down different ways of handling 'plus' and 'minus' concepts, and their remifications. #gamedev #fgc youtu.be/rRXd_fJowdk
I made a video! Discussing my current thoughts about gameplay logic, tick rates, physics rate, etc in #Godot #gamdev www.youtube.com/watch?v=x_Xh...
I don't know why I am seeing a lot of this era of Chi Chi fan art lately, but I love it! This is my favorite era for her.
ikaringoチチさ
Ah hell, nevermind, just watch this... Much more advanced results for more than just scaling the 'screen'. This shit is WAY above my level lol. I admit complete defeat. youtu.be/d6tp43wZqps
OK, these interpolation results are closer to the quality level I expect! #Godot #gamedev #pixelart I'll document how I got this when I am finished and satisfied with it.
OK, these interpolation results are closer to the quality level I expect! #Godot #gamedev #pixelart I'll document how I got this when I am finished and satisfied with it.
MarcDWyz🕹️#GameDevI figured out a way to not have to manually tell it what the size of the texture is. That's a big deal for me because I'm terrible at math lol. It feels like there is be enough data to also automate what scale factor it should be using, but I'm terrible at math and can't figure it out yet...
I figured out a way to not have to manually tell it what the size of the texture is. That's a big deal for me because I'm terrible at math lol. It feels like there is be enough data to also automate what scale factor it should be using, but I'm terrible at math and can't figure it out yet...
MarcDWyz🕹️#GameDevSharp Interpolation for the game screen in #Godot with my Retro Camera system. I think it needs some tweaks yet but I was surprised I was able to do this entirely with a shader (I'm terrible at shaders / math), and not actually having to scale the core Game Render texture itself. #gamedev #pixelart
Here's Old Boy today. He looks healthier I think.
MarcDWyz🕹️#GameDevThis is Old Boy. He's a grizzled older stray cat. He was reluctant about approaching for a long time. Recently he was limping and we gave him food. We were gentle with him and let him rest inside a few days. He got better and now comes around every day.
OK, Jolly Roger Bay has been playing in my head for a while now. I should just listen to it... youtu.be/xOL4XgRrttI