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Профиль

Kazvalech

Профиль Vively

Developing the world of Void Nemesis, an eventual turn-based tactics game! Void Nemesis writing: https://toyhou.se/Kazvalech 🌠 🎨 by @rnna_7

Very excited to announce that our short visual novel, Void Nemesis - A Night Off, is finally out! Huge thank-you to everyone who helped in development, art and playesting! Download from our itchio page here: kazvalech.itch.io/void-nemesis... #gamdev #indiedev

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I was a little nervous about how playtesting would go, but I'm glad to see that everyone's enjoying the game despite some of the bugs. I've gotten nothing but great feedback so far.

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My game, Void Nemesis - A Night Off is now content-complete! Final playtesting starts today, and is taking submissions until Thursday night (PDT). Feel free to DM or leave a comment if you're interested in helping out! Here's a few screenshots - #gamedev #indiedev

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A new name for the game project has been in consideration for a long time. Since Apollyon is a place in the setting, and not all projects will even reference it, it didn't feel fitting. So with my first release soon, I'm finally updating the name from Apollyon to Void Nemesis.

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Just a quick update! As of today, after some delays, the story is fully playable from start to finish. All that's left to add is the credits sequence, music, SFX, and then any last-minute polishing. I'm hoping to finally release this within the next week or two, so stay tuned! #gamedev #indiedev

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Out of all the remaining functions I had planned to program since finishing my draft of the game's script, I managed to complete half of them in a single day. I'm sure I'll find more to throw in before release, but progress has been going incredibly well 🙏 #gamedev #indiedev

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Steady progress for this Apollyon side project is still being made! You'll be seeing a small piece of the main story The script is nearing completion, I'm working on cutscene scripting, as well as figuring out the music Expect more posts approaching release! #gamedev #indiedev

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Here's a more recent update with the manor foyer! It took a while to put together, and a good amount of help from @jerboadraws.bsky.social with the design. I'm happy with how it came out, and now that I have this done, I'm almost ready to start writing for the first short story release (1/2)

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I've been developing something of a dialogue simulator/visual novel program to write and share short stories in my original world of Apollyon, which should eventually branch out to future projects. Here's a preview of one area with sprites done by @alwaysdoodlin.bsky.social #gamedev #indiedev

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