The half-size blue bins (cardboard recycling) on our estate are finally getting full-size replacements and it’s honestly my most hotly anticipated release this year
Профиль
Jeremy Peel
Профиль VivelyI do words for the likes of PC Gamer, Edge and Eurogamer, and consult for games studios. Developers and publishers: if you're looking for a seasoned mock reviewer, let's talk!
Every second published non-fiction author during the age of AI
oblivion.txtI hope everyone can forgive me for not doing a better job checking up on my sources.
A rare post-apocalyptic story that has the imagination to think beyond survivalism. And all the sweeter for not running indefinitely.
The GuardianTV tonight: the great pandemic drama you might have missed
For IGN: “Sharma echoes Elon Musk, whose typical approach is to yank wires out of the machine, and discover afterwards whether any of them were essential.” www.ign.com/articles/xbo...
A shipwreck that never tasted salt
Agatha ChocolatsIn six words or fewer, write a story about this photo. #sixwordstory #WritingCommunity
This is excellent news. Deceive Inc is the most creative and bold of the extraction games I've played - essentially Hitman in multiplayer - and I was worried it would vanish. Glad to see @morganpark.bsky.social still championing it too. www.pcgamer.com/games/fps/cl...
Genuinely love that Time Extension leads with Gex, rather than COD or Dead Space, when recounting Schofield’s gameography. It’s important that a media outlet knows itself and its audience, and few do that better than TE.
Time Extension"I Had A Front-Row Seat To One Of The Greatest Creative Explosions In History" - Dead Space's Creator Calls Time On His 35-Year Career. (Repost)
Ah man, I need to rewatch The Piano. Grateful to my favourite film lecturer for introducing us to that.
huck masonRIP
For PC Gamer, I wrote about Remedy’s forgotten FPS campaigns: “It's a lot like being in Max Payne's nightmares—if Max was busy reciting the subtext out loud.” www.pcgamer.com/games/fps/cr...