Old sci-fi trope regarding AI- People treat their robots terribly, to the point when they go full murder-bot it's hard to be on humanity's side. New sci-fi trope regarding AI- Murder-bots don't need to kill anyone, they're just subservient and reaffirming as people accidentally off themselves.
Профиль
James Cunningham
Профиль VivelyI've been writing for Hardcore Gamer since its first issue in 2005, which may be a long time to do anything but it hasn't gotten boring yet. james (at) hardcoregamer (dot) com
Amnesty International UK apologized for its anti-trans rights article. So here it is, preserved (hopefully) forever. I can't believe I'm telling @amnestyuk.bsky.social to go fuck themselves, but here we are. We need them not to be spineless, cowardly douchenozzles. web.archive.org/web/20260709...
web.archive.orgGreat little action-roguelike pixel-art shooter Minegeon: Renegades released today after a two-day setback. Shoot enemies, beat on slimes, upgrade through the run, and keep on working up the power curve. hardcoregamer.com/a-little-beh...
Weird wood-based crafting with light automation game, @nullref-entertain.bsky.social's Chop Chop Inc., got a release date of 8/07. Beat up trees, make wood-based items like PCs and boom boxes, and do terrible things to your former employer's monopolistic status. hardcoregamer.com/there-is-not...
-watches trailer- Well I'm 100% sold on the robot designs and Gorf-voice alone.
Antti TiihonenNew gameplay trailer for puzzle-RPG-FPS Reconfigure! Public pre-alpha playtest begins today! Sign up for playtest or wishlist on Steam: store.steampowered.com/app/3989530/... youtu.be/JJTYc9cQ_c8 #godot #indiegame
There's a lot to enjoy with the combat system of @nisamerica.bsky.social's Disgaea Mayhem, but the lack of content and need to manually adjust the difficulty from insta-win are real problems. Well before it's over, all leveling up is good for is leveling up more. hardcoregamer.com/review-disga...
Nobody needs those real-world physics anyway. @denshattack.bsky.social's Denshattack! is out today and proves that trains are even cooler when they can take to the air and pull off insane tricks through the countryside of a post-disaster Japan. hardcoregamer.com/review-densh...
Cheerful, upbeat tropical automation in @easmussen.bsky.social's Factory Town 2: Paradise, which just released today into Early Access. The first game was a fantastic automation/town-builder and I'm looking forward to digging in properly to the sequel. hardcoregamer.com/automating-a...
Ultra-fast-action stripped-down dungeon crawling thanks to @kalinarm.bsky.social's KAZ being released today. It's a score-attack semi-roguelike where you need to take out as many enemies as possible in ever-tightening time limits, but with a new buff every level. hardcoregamer.com/fast-faster-...