Mindware's Mikito Ichikawa saw a play by Moeko Narita, who did the movement/animation and sound for BurgerTime. x.com/MickyAlbert/...
Профиль
GDRI
Профиль VivelyGDRI (Game Developer Research Institute) researches the history of video games and their creators. Since 2006.
Anybody know about this Plust Gate thing? www.ebay.com/itm/80024357...
Log gdri.smspower.org/wiki/index.p... bsky.app/profile/gdri...
GDRISome of the articles have notes. The most interesting: The article on Log, from February 1990, mentions they developed a golf game for Game Boy released in 1989. 100,000 copies sold. That's gotta be Nintendo's Golf, right? Log was the originator of the eroge brand Hard and made some shogi games.
Programmed the unreleased Famicom version of Great Swordsman; was reworked into the Musashi no Ken game. Unknown how much of the original program was used. x.com/usuaji/statu... x.com/usuaji/statu...
What's the timeline on this? The main programmer on FC Ghostbusters got into a traffic accident, and the president of Bits Laboratory and the managing director had to take over that. Same person? web.archive.org/web/20060211... bsky.app/profile/allc...
GSK | ALL CITY SLOP SHOP (ETA SOON)he also says that version died when the main programmer got in an accident & had to leave the project, & that if it had've been finished, they would've beaten DQ to FC now that I'm looking it up, Tanaka has mentioned this version in other JP interviews—it was co-dev'd by Bits Laboratory, apparently
2024: Ryuichi Nishizawa recalls his first game, UPL's Mouser x.com/WonderBoyWil...
Former Konami programmer Mitsuaki Ogawa on the music in Ganbare Goemon 2 x.com/windypeople0...
Data East's Famicom RPG Hercules no Eikou II was recently released for Console Archives. Kazushige Nojima remembers working on the game. x.com/sgwr1/status...
Takaya Imamura drew the title screen for GB Donkey Kong, the only Game Boy game he worked on. x.com/ima_1966/sta...
I'm still waiting for the Acclaim reel from Summer CES 1994 to show up. youtu.be/ZgeF6mCtDe0?...
Mindware's Mikito Ichikawa had a livestream with Hiroaki Hontani for Famicom Volleyball's 40th anniversary. Hontani created the original Atack 4 game for MSX it was based off of and directed the Famicom game. youtu.be/otS5XQQmRfA
Ookubo-san was one of the game designers on Bomberman Hero and found a copy of the game. His first 3D polygonal game, he suffered facial paralysis and a three-month hospital stay during its development. x.com/nori_bomber/...
Former ADK graphic designer Takashi Hatono on Magician Lord www.beep-shop.com/column_entry...
Illustrator "Kubo Shoten" on Hao-kun no Fushigi na Tabi (Mystery Quest) and its creator, Hasegawa-san x.com/KUBOSHOUTEN/... Hao-kun sold 100,000 copies, 150,000 rewrites x.com/KUBOSHOUTEN/... Yukito Ohyashi: The name Hao came from Hasegawa ("Ha") and the other creator ("O"). x.com/0884_game/st...
Need for Speed was part of a "pending EA deal" with Atari that was too late to go anywhere. gdri.smspower.org/wiki/index.p...
PC Genjin 2 (Bonk's Revenge) released for PC Engine in Japan 35 years ago. Programmed by Mutech, with the rest possibly being handled by Kazutoshi Ueda's company, Metem. (Has Mr. Iwasaki ever looked into Metem?) www.youtube.com/watch?v=TjHJ...
The Mega Drive version of SNK's Street Smart released in Japan 35 years ago, published by Treco. This was actually developed by SNK. An earlier version that was supposed to be published by Sega made its way to the Internet a while back. www.youtube.com/watch?v=H1-B...
Fantasy Zone Gear released for Game Gear in Japan 35 years ago. Published during a transitional period by Sanritsu. Sanritsu name, SIMS address. One of the programmers from Hidaka Electronics commented on this video with info and cheats: www.youtube.com/watch?v=yl96...
Former Hudson programmer speculates on PC-FX Doom, talks Zenki x.com/HigenekoTech...