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Профиль

doc

Профиль Vively

ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant. http://patreon.com/docgames http://medium.com/@docseuss http://paypal.me/stompsite

Wtf

000

If I had this article done I could get tips and order some groceries but I do not have the brain power and so I'm going to try to get up and get the frozen pizza from yesterday

160

yeah! plus it's easy to work on things when you're excited about them! fucking up is okay because you love the thing!!! no reason to be afraid of doing something you love

040

i keep telling people the solution to beating impostor syndrome is simply to fall in love with the idea. Then trying to make it good isn't a fear of doing it bad, but the love you feel for what this could actually be. "Just because you aren't where you want to be doesn't mean you can't get there."

160

believe it or not it's the exact game feel of call of duty infinite warfare's space combat sequences

010

I remember when he talked shit about me after that time he took my post about lulubuu and put it in his thread without permission and when I asked him to remove it, he refused.

020

But if we do pick the stupid guy it will make it easier to take the power back from him

160

I'm a nerd in a very particular way and that's what I'm doing. It works very well

060

The practical application of study of the form to discover new and exciting gold veins within the art form Let me do that and I'll find gold. For me, the fun is the discovery and the satisfaction at having so much fun doing it that everyone wants to do it together again

180

"what can I do with games that I haven't seen before that I think will be an experience many other people find valuable" could be seen as the core deciding value in how I select projects

180

What my ultimate goal is to do is to make a series of large blockbuster titles that allow me to fund several r&d teams to take significant risks without having to worry about failure

170
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