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Профиль

BuddyOl"Dannnñn

Профиль Vively

Fully fixed the hide feature. They still move a bit if you hold the space and left and down and right the player fully stops. Up next is navigation agent 2D and adding a game over screen and victory screen with some minor tweaks here and there. As well sfx & ost. #indiedev #gamedev #godot #pixelart

1114

Bro if AI disappeared that day I would be sitting on my couch, pouring some port, and drinking as a celebration of the AI bubble getting popped. I then would be drawing a picture of myself flipping off all pro AI individuals with those ai pros then crying and shaking. bsky.app/profile/darr...

popped.idAyo

Guys like this don’t realize that they are the freak

000

Got the hidden to work. Gonna tweak today during work but yeah great progress. #indiedev #gamedev #pixelart #godot

0114

I added a hidden button but it doesn't seem to be working. so I'm gonna work on that more tonight and I added some boulders to my game. #indiedev #gamedev #pixelart #godot

0103

Idea/drawing for the doom like game. #indiedev #gamedev #concept

0104

🦭 #indiedev #gamedev #godot #pixelart

0141

This is what the victory screen is going to look like for the game(still in the drawing phase). And I'm making another game in 3D similar to classic Doom. I'll show some drawings I made after I get done from work #indiedev #gamedev #Godot #3D

0122

Add movement animation for my game. Gonna add the ability to hide from any encounters during work. #indiedev #gamedev #pixelart #godot

0132

What's that seal doing #gamedev #indiedev #pixelart #krita #godot

093

Timer has been added, horray. Also here's this quick jigsaw puzzle I did of Pokemon #indiedev #ganedev #godot

060

Look at him dance #gamedev #animation

072

Progress. Got the navigation agent 2d working with a funny glitch where the player automatically moved when the navigation agent moves lol #indiedev #gamedev #pixelart

1113

Update on game: doing good so far all that needs to be done is add navigation agent 2d, players ability to move having the ability to hide underneath the water. Game over screen added so just need to add script when the player gets spotted. Timer will also be added #indiedev #gamedev #godot

081

Hey so about that game jam I was going to be in I didn't make it in time. However, I'm still making that game and let's just say that I made a wicked seal of a deal. The game I'm making is pretty simple so I should have it out hopefully soon. It will just be a fun small project. #indiedev #gamedev

0101

I'm back. Gonna work on a game for a game jam and continue with my main game at the same time. Also making an album. Stay tuned #indiedev #gamedev #pixelart

0102

Hey sorry for the inactivity I've been busy packing away cause I'm about to move into my new house soon. I'm real excited about it, so I'm gonna be busy for a while. Everything so far is going great had to make contacts with some utilities to get things ready. No game update yet #indiedev #gamedev

1113

Bed for my game #pixelart #indiedev #gamedev #godot

1133

Still alive, making my game still have a cool image redesign of what NPCS close up while talking to them will look like. Oh and check out this cool sheep I found while at Washington. #indiedev #gamedev #pixelart

183

I did a quick coding today on my PC, didn't want to make the same mistake by coding on my Mac due to my Steam not working for some reason. Simply made a title screen and a cutscene for my game. Also, the game is called Gags, Gags, Gags #indiedev #gamedev #pixleart

1103
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