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Профиль

Andrew Doull

Профиль Vively

16th level information technologist, 12th level game designer | 60y in space https://half-apress.itch.io | pronoun he/him/his/his/himself

2504

Tfw you realise not only you missed the RFPs for 2026 Roguelike Celebration, you also missed the 1 month extension :(

000

Hmmm wonder if there’s any good sci-fi TTRPG podcasts out there. Ansible Uplink is good but…

220

At the point of listening to Dead Letters where I don’t need to hear about the cleverness of the hosts any more and I need to start hearing about the cleverness of the things they are talking about.

020

Really feel like there’s a galaxy brain meme for how much are you into games, starting at 1500 hours in online shooter and top 10 MTG player through mod acquired by Valve and creates OCs in the Sims to leaked classified secrets on War Thunder forums and ending at Candy Crush grandma

140

Between this and classic Traveller worked, I think an entire generation of designers lost an understanding of how much these games were actually played

cavegirl

if you take the games for what they actually are and run them as big sprawling immersive simulations of their big sprawling detailed settings, they're really really good and the games function wonderfully

270

For me, it is usually cheaper to fly to the USA to buy an indie TTRPG hard cover than it is to pay for shipping costs.

Andrew Doull

I’ve just been on the rollercoaster of “holy shit they have an Australian warehouse” to “holy shit that’s in USD”

160

Just posted a "Planning for Update 8" post for Sixty Years in Space -- even though I haven't finished update 7c. Have a read. itch.io/t/6723680/pl...

Planning for update 8 - 60 Years in Space communityThis is probably a little premature; and looking back at my previous planning posts I keep promising features that get pushed back and don't make the release. However I'd like to lay out more of a shaitch.io
020

It’s great to see Zephyr getting coverage. But also oof (Mostly because I have very complicated feelings about hiding reviews behind Patreon paywalls).

Quinns

Today on the Patreon I wrote about 2000 words on Zephyr, a spellbinding new TTRPG that I'm sad to say won't be getting a Quinns Quest review for some taxing reasons. www.patreon.com/qquest/posts...

130

I've updated the 60 Years in Space rulebook to fix a formatting issue in the Mission Logs chapter; as a bonus I've finished the Technical colonist entries in the Crewed Rules. You should download these two files again if you have already done so for the new release.

010

Tfw you discover that there’s a rule in the new release of Sixty Years in Space that permanently affects how you, the player, have to play the game for the rest of your life.

060

Great to see people getting what I’m doing with All Errors are My Own. This science fiction omnibus is the Mythic Bastionland land myths but for a hard sci fi setting and conceived 10 years earlier. half-apress.itch.io/all-errors-a...

All Errors are My Own by half-a.pressEveryone has their reasonshalf-apress.itch.io
140

What does your TTRPG action resolution mechanic do better than flipping a coin?

000

Update 7b of Sixty Years in Space has 189 pages of additional material in one rule book alone. It took 82 days to release this after the previous update.

020

Regular reminder that you can post a question on an indie TTRPG designer*’s itch page like “This game looks great. Is it playable solo?” and they’ll spend 6 months and hundreds of hours updating the game so that it is. * I mean me itch.io/t/4788895/pl...

Playable Solo - 60 Years in Space communityTitle! Is it playable solo? I REALLY love this game, and only just recently realized it was based on the game (I kickstarted it a while back, never played it yet though...), and am very interested! Thitch.io
0121
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