This is a great article about choice in games, and I'll add my one bit of craft: if you ask the player what color their eyes are in chapter 1, and then mention their ${eye_color} eyes in a mirror in chapter 4, people will think you're amazing, they'll treat you like a damn mentalist.
Bruno DiasNew blog post (and sliding into email subscribers' inboxes too, I have not forgotten about you). About "that talk" at Narrascope; the application of choice mechanics in games; trying to rescue some context. azhdarchid.com/you-must-fre...