I do know some ue5 as well but I would rather not use it because I would like people who don't have insanely powerful pcs to play it. I would also like to make it into a vr game at some point too

MyBedIsInAWall [SPOILERS FOR DELTARUNE]

I so badly want to make a space game but the only (native) 3D engine I know is unity which really hates long distances because floating points. I've tried multiple methods to avoid that and everything is either too difficult for my brain or just don't work. Anyone have any ideas?