Подтвердите e-mail

Для публикаций, комментариев, реакций и сообщений подтвердите адрес.

Публикация

Предыдущая публикация

Im sure this will be controversial or some people will clamber out of the woodwork to howl about this but just looking at the lineage, I think one of sega's weakest pillars was its industrial design, which is especially true for its controllers I want their competitor's controllers every time

6231

I have a soft spot for the Dreamcast one, I think they were on the verge of greatness there, I played a lot of shooters there with that "turok" scheme (analog for aiming and the face buttons as arrows), but in general I agree. I always thought that Microsoft continued from where they left of in that

Обсуждение

1 прямых ответов

looking at the lineage, you can see the Dreamcast is clearly the best industrial design they did,even if they were still figuring it out. its a shame we never got to the Dreamcast 2, because they were learning their lessons (albeit slowly)