Im sure this will be controversial or some people will clamber out of the woodwork to howl about this but just looking at the lineage, I think one of sega's weakest pillars was its industrial design, which is especially true for its controllers I want their competitor's controllers every time
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I have a soft spot for the Dreamcast one, I think they were on the verge of greatness there, I played a lot of shooters there with that "turok" scheme (analog for aiming and the face buttons as arrows), but in general I agree. I always thought that Microsoft continued from where they left of in that
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