I've gotten some questions about delving more into the techniques of design and storytelling of a JRPG, to supplement this document. For that, I refer you to my books. The most popular of them is Reverse Design: Chrono Trigger. www.routledge.com/Reverse-Desi...
I’m publishing a sample JRPG project plan. This document contains every step you need to take to create a commercial JRPG, from beginning to end. It's based on my experience working on JRPGs like Quartet, Cris Tales, Threads of Time, Coromon, My Familiar & Forge of the Fae. tinyurl.com/6yxt77fm