Okay the advice of "just turn the character sheet landscape" and "you can leave empty space for your players to write/draw/make notes how they want to" did a lot to improve this design. Thanks @explorersdesign.bsky.social for your tips!
Eliot Miller | he/they 🏳️🌈Very far from refined but it does look like Crimson Skies Quite happy with how I worked out a damage mechanic that focuses on disabling systems, which will hopefully make for interesting player choices. Just need to see if there are enough interesting interactions to be made from that for weapons