⟳ Репост от Rayne Grimm Vulpes Zer-Duh

An hour is a long time! Probably a big meander through how lots of post-2010 games boil down to GM fiat, and that's _fine_, but consistency is important. Something like "crunch enables consistency"?

Rayne Grimm Vulpes Zer-Duh

If you had to give a one hour discussion about any top c related to ttrpgs with no warning what would your topic be and what points would you bring up? #TTRPGQuestion #ttrpg