If you're going to do a faithful GBC port of one of the most overrated arcade games of all time, you may as well do it well. @digitaleclipse.bsky.social absolutely nailed it on this one. But then, they usually do.

Sasha's Retrobytes 🏳️‍⚧️

An impossible port: Dragon's Lair for Game Boy Colour (2001) Digital Eclipse and lead programmer Cathryn Mataga opted to bring the original QTE-based arcade experience of Dragon's Lair to the humble handheld, pulling it off spectacularly with programming wizardry and a larger cart size.