This, of course, was at the behest of big retailers, who wanted to neatly divide their toy sections into "boys" and "girls," and decided game consoles should be "boy" (only later realizing "oh, duh, Electronics").
ThewI think about King's Quest a lot. Distinct childhood memory of overhearing a middle-aged woman at church telling my mom about how much she loved kings quest. This was like circa 1995? games used to be for everyone until nintendo/sega marketers turned them into Action Toys For 12 Year Old Boys