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Unoptimized assets make me unreasonably upset. So many things I've bought over the years have just been appalling, especially for my Novabeast and Mayu. I get wanting to make stuff look good but if I can cull over half your polygons and 75% of your texture memory without issue, it's... Shameful aha

12603

I've been shocked by how many assets people put out on blender where I can take away 99% of the polygons by just applying a single modifier or taking one away. The ground does not need to 12 million polygons, blender artists. No sir, that mountain very far in the background does not need 5 millions

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