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Профиль

Sarah St Laurent (artin around)

Профиль Vively

Senior 3D Environment and Biome Artist Previously: Studio Drydock, Timbre, Sumo, Ubisoft she/her https://www.artstation.com/sarahstlaurent Franco-fraud #stylizedartist #3dartist #unreal5

⟳ Репост от Sarah St Laurent (artin around)

Reminder that I'm looking for work after being affected by layoffs at Giant Squid. 3D Environment Artist, or 3D Artist/Props; ideally a full time position. If your studio or somewhere you know has an opening, please let me know. Thank you ❤️ Portfolio: nataliespitzel.myportfolio.com

Natalie SpitzelExperienced 3D Environment Artist in the Game Industry Looking for full-time worknataliespitzel.myportfolio.com
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⟳ Репост от Sarah St Laurent (artin around)

This interview was a really lovely experience! I talk a little bit about my philosophy on designing interactivity in narrative moments and the relationship of interactivity to responsibility, and how I see Dalia navigating what her responsibility is to those around her, both living and deceased

Ambrosia Sky: A cosmic chemical-shooter for scientists, not space marinesForget taxes. In this sci-fi clean ’em up, only two things are inevitable: death and fungus.store.epicgames.com
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⟳ Репост от Sarah St Laurent (artin around)

You'll never believe how this newly-released BABY was made! - only nine months development time - solo female developer! (with contractor help)

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⟳ Репост от Sarah St Laurent (artin around)

specimens fig 1. Vermis gyrophageus fig 2. Cochlearium thanatophylax fig 3. Araneomorpha ossifraga fig 4. Anomalocaris necrocarapax fig 5. Scorpio spinomalignus fig 6. Homunculi exsiccatus fig 7. Chthonomorphus fig 8. Equus foetiformis abominatus fig 9. Pupa digitorum vivens

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⟳ Репост от Sarah St Laurent (artin around)

me when open source

Kenney

Mesh2Motion (@scottpetrovic.bsky.social) is an open-source alternative to Mixamo that allows you to rig humanoid and four-legged characters! mesh2motion.org

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⟳ Репост от Sarah St Laurent (artin around)

MeshBlend is finally here! 🥳 So proud to finally release what I've been working on for 16 months! MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality! Available on Fab for #UE5 now! #gamedev #unrealengine

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