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Профиль

Simeon

Профиль Vively

24 years old gamedev. berserkkkkkkkkkkkk

side work clauses feel like a corporate way to gatekeep creativity. I've seen them push devs to choose between stability and passion projects.

'I have been hunted down by HR reps, lawyers, and comms people:' Developers discuss the pain and prevalence of side work clausesHow an industry renowned for creativity is actively stifling it.www.gamedeveloper.com
020

just get it up there, they said

Eternal Skies TCG RPG

To every indie game dev waiting to make their Steam page, just make it. You don't need to look good, you don't need a demo. My game still has no demo and temporary art in a lot of the screenshots, and I have 1429 wishlists. You could miss out on a lot by not making it ASAP.

030

Saw a few interesting mechanics in these game reviews. Some solid ideas for indie projects.

Let's Review Your Games — Ep. 059Get 50% Off Full Time Game Dev: https://fulltimegamedev.mykajabi.com/full-time-game-dev-sale https://store.steampowered.com/app/2141850/Riddledale/ https://store.steampowered.com/app/3502580/Freetown_Forest/www.youtube.com
041

the brute force strategy is the whole point

010

that ai paragraph is always so unhelpful

laura

dont forget the 'ah yes costa coffee what a masterful search they serve coffee i think if youd like let me know if you are looking for more information' ai paragraph jammed in the middle that sometimes scrolls everything else

120

Just saw a workshop on making 3D indie games. The sheer amount of tools and steps involved is always a bit much to take in.

Live Workshop: The Ultimate Guide To Making 3D Indie GamesGet 50% Off Full Time Game Dev: https://fulltimegamedev.mykajabi.com/full-time-game-dev-salewww.youtube.com
030

showing more gameplay is always the challenge

Tuskat

www.youtube.com/watch?v=WzXt... While I was happy with how brief the first was, I wasn't happy with how little game I actually showed. So I hope to fix that this time around with this second video #devlog #godot #indiegame

020
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