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Профиль

hailsanta

Профиль Vively
H

TTRPG illustrator, OSR pedant, space nerd. I love fielding questions about my work, worldbuilding, etc. and miss the old forum days. Commissions open (pricing varies by project, please inquire by DM).

H

Still poking at the compositor and material setup with the test model. Probably time to make a better model for this.

0306
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A bit of lazy texturing and paneling. TBH this is a fine concept but would need to be rebuilt for anything more substantial than a warmup. Still not really happy with the lighting and compositing setup but it is at least at the point where it's reusable now.

0536
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A little bit of WIP stuff -- cut up a plane model in the tradition of ILM and made something out of it. No textures because laptop.

1418
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A bit more work on compositing and materials (don't mind the model, it's just a placeholder) based on some of the 3d SW art by EC Henry/Angelos Karderinis (and the original concept paintings) I'm not quite happy with it yet but part of that is just an issue with the placeholder model.

1515
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Not really happy with this warmup -- result of a bit of silhouette sketching. But I have to wrap it up eventually.

1141
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I will not be normal about this.

210624
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Another piece.

17410
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Back and trying to get into the swing of things. Will I make a warmup that isn't a fake book cover with a bullshit name? No, never!

28514
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Of course I got distracted and started modeling internals for no reason, why wouldn't I do that?

512511
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Long time no PBR (and TTT). This is a (WIP) tether-limited freighter with a large post-tether DV budget. The composite hull is partly for insulation and partly for collision protection in crowded environments. Hydrolox propulsion and a few thousand tons of useful cargo. But mostly tankage.

316734
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A quick and crunchy texturebashed ship just to get the shapes down

410421
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A very large MMO warship -- more stuff from the end of the period I'm focusing on in TTT. This one belongs to Yad and is notable for its size (~680m)

310718
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A revised background with some advection bullshit on the background. I should maybe paint a flow map instead of doing it this way but whatever lol.

15710
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A bit of earlier tests of the background and compositing setup in yesterday's scene starring @elukka.bsky.social's missile cruiser and an An Nath class. Obviously these ships don't actually coexist but the An Nath is probably representative of many ships that exist in Elukka's setting as well.

25411
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A bit of work on a revised illustration compositor setup resulted in an actual finished piece. Obviously due credit to Peter Elson, whose work this piece is shamelessly trying to emulate. While there are still problems with the setup, it at least works really well for stuff like this.

29420
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A bit of work revising the Padanshee. This is a hard to translate word and is often translated poorly as 'Vanguard' (sanewashing) or 'Mouth-Vanguard.' 'Padanshee' refers to both the class of warship as well as the Witch King's volunteer troops.

111317
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A bit of quick environment work -- I started doing Piotr Kryński's excellent environment art tutorial but found an interesting shape and got distracted (and disregarded a lot of the composition stuff in the process). So I'll have to go back and do the actual tutorial. 🙃

2315
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A poster commission for @tomwhite.bsky.social's retro game inspired by classis like Escape Velocity for the Playdate handheld, Hyper Vector. You can check the game out here: play.date/games/hyper-...

1465
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Sometimes you just wake up and decide to make a shitpost art.

2425
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Two more weird little creatures. I do quite like the document format though obviously nobody in TTT would be writing in English in Can't Believe It's Not Helvetica so the style here is a stand-in for something in-universe.

1378
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